Legend of Grimrock 2

Legend of Grimrock 2

Grimrock Unlimited
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Update: 29 dec 2014 om 19:04

Version 0.5.9

- Fixed crash when saving.

Update: 29 dec 2014 om 2:59

Version 0.5.8

- Added new room type: Challenge Room (it's a sort of risk/reward type room)
- Added new room type: Library
- Added new boss fight: Twisted Treeroot
- Added Arquebus to item spawn list.
- Improved lighting from ceiling lamps.
- Fixed bug which would sometimes cause boss room not to spawn.
- Increased ammunition spawn rate.

Update: 15 dec 2014 om 18:24

Version 0.5.7

- Fixed alcove puzzle sometimes not recognizing correct solution.

Update: 15 dec 2014 om 3:06

Version 0.5.6

- Actually this time, fixed floating keyhole.

Update: 15 dec 2014 om 2:33

Removed debug text.

Update: 14 dec 2014 om 22:50

Update: 14 dec 2014 om 22:40

Version 0.5.5

- Added 2 puzzle types.

- Added min and max floor number for bosses to appear, means there can be early or late game bosses. At the moment will only effect Sun Worshipper fight, which won't appear before floor 4.

- Fixed skull lock sometimes floating in mid air.

- Fixed keyholes/signs sometimes being concealed by chains/ivy/torches.

- Reduced spawn rate of acolytes.

Update: 10 dec 2014 om 2:46

Version 0.5.4

- Fixed broken layout.

Update: 10 dec 2014 om 2:31

Version 0.5.3

- Further improved performance on Skeleton Commander and Undead Scourge fights.

- Added sacks and crates. Sacks will generally carry herbs and consumables, crates will generally carry weapons and armour.

- Added spell scrolls and alchemy scrolls.

- Added a couple more room layouts, tweaked existing layouts.

Update: 9 dec 2014 om 5:45

Version 0.5.2

- Lowered the health of all the early bosses. (I actually played through the game without dev cheats for once, those bosses were waaay too tanky)