DayZ
Raman
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Uppdatering: 3 sep @ 7:29

-V1.06 Fixed misplaced reported objects
deactivated the Lighthouse Light, need an Update...

Uppdatering: 16 jul @ 6:29

-V1.04 Added Sandstorm (Thanks to LivingXDead)
DAB´S Framework are now Required!
Fixed misplaced reported objects
Fixed few Errors on GeoLod CustomBuildings
Reported Roads flattened

Uppdatering: 3 jun @ 9:59

-V1.03 Update to DayZ 1.28
New Updated Missionfiles pushed to Github
Fixed misplaced reported objects
Flattened some roads

Uppdatering: 14 mar @ 9:39

-V1.02 Fixed misplaced reported objects
Fixed ladder on vysilac_FM2
Fixed Windowtexture on some Custom Buildings
Created texture for Ingamemap
Fixed Entrance to Underground
Fixed LOD on Big Mosque
Fixed reported issues on Custom Buildings

Uppdatering: 2 mar @ 2:48

-V1.011 fixed bisign of ce.pbo

Uppdatering: 2 mar @ 1:10

-V1.01 Increased amount of Zombies
Increased of 50% Drinkable Items
Fixed Ingamemap Icons for DayZ Vanilla Objects
Fixed errors on a few Missionfiles:
(copy over .XML: events;globals;types;cfgeconomycore;cfgenvironment;cfgeventspawns;)
(copy over the entire env folder and areaflags.map)
Fixed few misplaced Objects

Uppdatering: 2 mar @ 1:02

-V1.01 Increased amount of Zombies
Increased of 50% Drinkable Items
Fixed Ingamemap Icons for DayZ Vanilla Objects
Fixed errors on a few Missionfiles:
(copy over .XML: events;globals;types;cfgeconomycore;cfgenvironment;cfgeventspawns;)
(copy over the entire env folder and areaflags.map)
Fixed few misplaced Objects

Uppdatering: 28 feb @ 6:55

-V1.0 Release

Uppdatering: 27 feb @ 13:03

Uppdatering: 27 feb @ 9:02