DayZ
Raman
Showing 1-10 of 19 entries
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Update: Sep 3 @ 7:29am

-V1.06 Fixed misplaced reported objects
deactivated the Lighthouse Light, need an Update...

Update: Jul 16 @ 6:29am

-V1.04 Added Sandstorm (Thanks to LivingXDead)
DAB´S Framework are now Required!
Fixed misplaced reported objects
Fixed few Errors on GeoLod CustomBuildings
Reported Roads flattened

Update: Jun 3 @ 9:59am

-V1.03 Update to DayZ 1.28
New Updated Missionfiles pushed to Github
Fixed misplaced reported objects
Flattened some roads

Update: Mar 14 @ 9:39am

-V1.02 Fixed misplaced reported objects
Fixed ladder on vysilac_FM2
Fixed Windowtexture on some Custom Buildings
Created texture for Ingamemap
Fixed Entrance to Underground
Fixed LOD on Big Mosque
Fixed reported issues on Custom Buildings

Update: Mar 2 @ 2:48am

-V1.011 fixed bisign of ce.pbo

Update: Mar 2 @ 1:10am

-V1.01 Increased amount of Zombies
Increased of 50% Drinkable Items
Fixed Ingamemap Icons for DayZ Vanilla Objects
Fixed errors on a few Missionfiles:
(copy over .XML: events;globals;types;cfgeconomycore;cfgenvironment;cfgeventspawns;)
(copy over the entire env folder and areaflags.map)
Fixed few misplaced Objects

Update: Mar 2 @ 1:02am

-V1.01 Increased amount of Zombies
Increased of 50% Drinkable Items
Fixed Ingamemap Icons for DayZ Vanilla Objects
Fixed errors on a few Missionfiles:
(copy over .XML: events;globals;types;cfgeconomycore;cfgenvironment;cfgeventspawns;)
(copy over the entire env folder and areaflags.map)
Fixed few misplaced Objects

Update: Feb 28 @ 6:55am

-V1.0 Release

Update: Feb 27 @ 1:03pm

Update: Feb 27 @ 9:02am