Garry's Mod

Garry's Mod

Team Fortress 2 Gamemode - Cut/Unused weapons
Ergebnisse 21–30 von 58
< 1  2  3  4  5  6 >
Update: 27. Jan. um 11:57

Update: 27. Jan. um 11:49

Update: 27. Jan. um 11:46

Update: 25. Jan. um 14:05

R.P.G has been nerfed

+25% slower reload speed

Update: 25. Jan. um 10:56

New weapon: RPG for soldier (has no reload animation and icon)
(model by Stachekip)

stats:

+20% damage bonus

+20% damage to self

+20% blast radius

+40% projectile speed

-75% clip size

-no random critical hits (maybe)

Update: 23. Jan. um 12:10

A new Leadpipe model that solves all the problems I've been struggling with.
It now fully fixes first and third person animations, howewer it still has wrong icon.

Update: 23. Jan. um 9:46

Afterburner icon

Update: 23. Jan. um 2:48

Crowbar Icon

Removed missing icons for Kanopy Killer, however it has incorrect icon
(so focus on the names of the weapons, especially heavy's hammer and leadpipe) (WIP)

Update: 22. Jan. um 10:00

Fixed Crowbar's damage

Update: 22. Jan. um 9:35

New weapon: Crowbar for every class (except spy and engineer)

Scout's Kanopy Killer (a.k.a SPAS12) has been nerfed, it NOW deals less damage + new shot sounds