Half-Life 2

Half-Life 2

Alternative Atmosphere: Ambience Overhaul
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更新于:10 月 7 日 下午 3:01
作者:SwiftSide

A few subtle changes and swaps with looping/droning ambience, added a few more CS:S replacements.

更新于:9 月 17 日 下午 10:51
作者:SwiftSide

Yoinked some stuff from Firewatch, good game btw.
More "natural" nature sound effects while still being mixed with STALKER & Metro's ambience.
'underground_hall_loop1.wav' replaced with a better quality equivalent from Firewatch.

更新于:9 月 12 日 下午 3:06
作者:SwiftSide

More carryovers from Black Mesa
Resampled some sound effects
A couple new-ish streetwar sounds
Moved fire, gas, explosion, and some machine and water sounds over to Extended Environment

更新于:8 月 26 日 下午 12:22
作者:SwiftSide

Looping wind variety, material sound adjustments.
Some other physics stuff moved over to Extended Environment.
Probably gonna be the last update in awhile while I try to get other mods off of the backburner.

更新于:7 月 30 日 下午 6:56
作者:SwiftSide

Ended up falling asleep so this is like a 95% done update

More Quake 2, Quake 4, and Doom 3 carryovers
Added more, and adjusted Citadel sound effects, should still be hellish but not as chaotic
More Combine tech sounds replaced with Quake and Doom equivalents
Adjusted some HL2 Beytah machine sounds
Removed loud and old NMRiH banging sounds from EP1/EP2

更新于:7 月 12 日 下午 10:35
作者:SwiftSide

I think I just forgot to export the trimmed down water flowing sound, but it should be fixed for real this time.
Also adjusted some cave noises from HL2 and Episode 2.

更新于:7 月 11 日 上午 1:03
作者:SwiftSide

More DOOM 3, and a few F.E.A.R. carryovers/replacements; I got tired of a few sounds.

Fixed a looping water sound cutting off a bit too early.

Made the CS:S replacements have a bit more variety.

更新于:6 月 25 日 上午 3:15
作者:SwiftSide

Counter Strike: Source ambient sounds are now accounted for (you'll more likely notice these in custom maps, and were intended for them)

More replacements from DOOM 3 and HL2 Beytah, swapped around the CoF screaming sounds to now be "levels/cave" noises.

更新于:6 月 19 日 下午 1:54
作者:SwiftSide

Made knocking and crying sounds be where they should've actually been (Ravenholm), wooden creaking sounds are now proper.
More nature sound effects for Episode 2.

更新于:6 月 16 日 下午 12:56
作者:SwiftSide

Cry of Fear carryovers & fixed some loops