RimWorld

RimWorld

MultiFloors
Viser 31–40 av 64 bidrag
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Oppdatering: 13. feb. @ 18.02

V1.1.4.0

- Add right-click float menu options to rescue, capture and arrest across levels when drafted.
- Spawn pawns at correct position when switching floors.
- Prepare for elevators.
- Apply stay on current level flag to need redirections.
- Slightly improve the work giver logic in construction hauling.
- Filter out down pawns in gather for ritual dialog.
- Fix potential reservation errors when starting the deferred job.
- Fix stair exits may get more power than available by setting a large min power output at stairs.
- Fix idle colonists alert doesn't recognize pawns on other levels.

Oppdatering: 8. feb. @ 6.22

Hotfix for the pathfinder always fails.

Oppdatering: 8. feb. @ 2.36

V1.1.3.4

- Some entities can use stairs now.
- Add drop down options for allowed thing defs in transfer policy tab to reduce typing.
- Fix wrong condition in need meditation spot alert.
- Fix 10 jobs in 10 ticks error from redirecting colonist prisoners to other levels.
- Fix potential NRE in assault job giver if the stairs is destroyed.
- Other code refactoring.

Oppdatering: 6. feb. @ 19.39

V1.1.3.3

- Prevent delivering to a level with enough resources.
- Use def name instead of label in search widget.
- Fix pawns may only deliver part of needed resources to construction from uncleared reservations.
- Fix titled bedrooms on other levels not recognized in hospitality quests.
- Fix need meditation spot alert.
- Fix power on and off sound played constantly when disconnected.

Oppdatering: 1. feb. @ 17.29

V1.1.3.2

- Setting a negative number in transfer policy will keeps the minimum on current level.
- Keep current designator when switching levels with hotkeys.
- Fix pawns on the ground added to tradeables multiple times.
- Check reachability when searching for closest stairs on destination map.
- Improve transfer policy tab.
- Fix redirect pawns to owned bed on other settlements.
- Fix NRE in level settings for resurrected pawns.
- Disable enclose check on upper levels when using with Smarter Construction.

Oppdatering: 21. jan. @ 18.43

V1.1.3.1

- Fix pawns may sleep on other levels in some cases.
- Fix pawns on other levels not included in raid points calculation.
- Fix several alerts.
- Add diet level setting for colony mutants.
- Add float menu options for colony mutants at stairs.
- Fix several vanilla game conditions are not properly copied to other levels.
- Fix potential NRE from auto transfer when allowing undiscovered thing defs in the filter.
- Ignore redirect interval for meditation.
- Prevent removing things in to transfer list at stairs.
- Add not usable tooltip for wind turbines.
- Sort target queue by distance in cross level construction delivering.
- Exclude connected stair exit in power transmission breakdown.
- Add compat with missing thought in RotR.
- Ignore outdoor requirement in PlaceWorker_Stairs when room size setting is 0.
- Fix designator success sound played earlier in reverse designators.
- Fix missing translation keys.

Oppdatering: 17. jan. @ 6.14

V1.1.3.0

- Add new stairs textures.
- Add toggle to hide stairs. So it may be used with Simple Stairs.
- Spawn boss groups on the ground when calling them on other levels.
- Add tradeables on other levels to trade ship.
- Slightly optimize auto transfer at stairs.
- Despawn other entrances when deleting a level.
- Draft pawns when they are forced to switch levels.
- Fix some ritual and psychic ritual effects not working on other levels.
- Fix section layer still render the lower maps even when upper level renderer is turned off.
- Fix potential NRE in level settings UI when pawns' map is null.
- Fix need warden alert doesn't recognize other levels.
- Isolate Hospitality compatibility.
- Fix reassigning visit lord when guests leave.
- Fix pawns can't construct in basements with Smarter Construction.

Oppdatering: 11. jan. @ 21.14

V1.1.2.1

- Add level setting for meditation.
- Add gather for ritual dialog.
- Direct breachers to other levels.

Oppdatering: 9. jan. @ 21.33

V1.1.2.0

- Allow children to switch level for learning.
- Add snow meshes in upper level renderer.
- Fix cross level work scanner may not work correctly on map with a single level.
- Fix psychic bonding broken on different levels.
- Prevent removing haul designations when pawns can't carry the whole stack.
- Disallow allowed ThingDefs in connected stairs' storage settings.

Oppdatering: 8. jan. @ 17.45

V1.1.1.9

- Improve cache in work givers.
- Fix potential memory leak from pickup memory.
- Fix max available power might not propagate to other levels.