RimWorld

RimWorld

MultiFloors
Näytetään 41–50 / 64
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Päivitys: 7.1. klo 21.46

V1.1.1.8

- Fix transfer policy tab doesn't show all entries.
- Fix transfer entity patch fails.
- Fix pawns might be incorrectly redirected to stairs when they can't reach food or bed on the ground.
- Fix invalid states from destroying level maps.
- Optimizations and refactoring.

Päivitys: 6.1. klo 20.43

V1.1.1.7

- Allow linking bill givers with another level for missing ingredients.
- Generate simple caves in basement.
- Change sky color in basement.
- Fix pawns may unload other items in their inventory when hauling to other levels.
- Fix drop pods can't be launched on upper levels.
- Skyfallers will hit all roofed cells above ground.

Päivitys: 4.1. klo 1.04

V1.1.1.6

- Bestowing ceremony can now be performed on other levels.
- Allow pawns to fix broken down buildings across levels.
- Fix downstairs can be built in ice sheet.
- Small improvements and refactoring.

Päivitys: 1.1. klo 18.34

V1.1.1.5

- Prepare for elevator.
- Prepare for various stairs textures.
- Fix pawns won't get job on other levels and instead wander after someone enters another map.
- Fix pawns might not be redirected to diet, living or joy level after being forced to switch levels.
- Fix terrain on upper level might be overwritten when building new stairs to it.
- Fix map flooder may freeze the game for a long time when generating new map for upper levels.
- Add a setting to generate rocks on upper levels. (Default false)
- Fix StayOnCurrentMap not loaded properly.

Päivitys: 30.12.2024 klo 1.03

V1.1.1.4

- Improve haul designated things across level job.
- Direct mech to chargers on other levels if needed.
- Add a gizmo to prevent pawns doing jobs across levels.
- Add a gizmo at entrance to delete connected levels under dev mode.
- Add a setting to use fixed camera position and zoom size when switching levels.
- Fix harmless holding platform patch error without Anomaly.

Päivitys: 28.12.2024 klo 17.29

V1.1.1.3

- Add a simple compatible patch for Hospitality.
- Fix "Trying to get duration of a permanent condition." error.

Päivitys: 27.12.2024 klo 19.32

V1.1.1.2

- Add power transmission tab at stairs exits.
- Add min transmit power setting to stairs. Should work better with mods like LightsOut.
- Add min room size for stairs and level switch delay settings.
- Add transparent flooring.
- Add a setting to sort maps in the colonist bar by their level.
- Reselect selected pawns when switching levels.
- Hide things in storage on lower levels.
- Fix chunks can't be found when searching in transfer policy.
- Improve descriptions and tooltips.

Päivitys: 27.12.2024 klo 0.17

V1.1.1.1

- Allow raiders to kidnap pawns and steal across levels.
- Synchronize game conditions to other levels.
- Add a setting to count everything on the map instead of in the stockpile in transfer policy.
- Fix path finder runs twice in WorkGiver_HaulDesignatedToDestMap.
- Fix potential exceptions when adding and removing nodes in the graph.

Päivitys: 26.12.2024 klo 0.15

Hotfixes:

- Fix upper level not rendered properly after adding new level.
- Fix stored power in battery can't be transmitted to other levels.
- Fix lightball and loudspeaker not recognized on other levels.

Päivitys: 25.12.2024 klo 14.46

V1.1.1.0

- Improve traversal logic for raiders.
- Add right click option to transfer entity between levels.
- Things fall to lower level when roofed floor collapse.
- Upper level renderer now use ground cell cache instead of Home area.
- Fix path finder graph not in a valid state after adding stair.
- Improve performance of path finder.
- Add reference position in map path finder.
- Improve deliver to construction job.
- Prevent unnecessary computations in auto transfer when no def is allowed.
- Generate the map and exit when spawning the entrance.
- Add static cache for potential frames and blueprints.
- Add reachability checks in cross level work giver.
- Move debug actions to sub menu.