RimWorld

RimWorld

MultiFloors
Viser 51-60 af 64 forekomster
< 1  2  3  4  5  6  7 >
Opdatering: 25. dec. 2024 kl. 14:24

[Auto-generated text]: Update on 12/25/2024 2:24:57 PM.

Opdatering: 24. dec. 2024 kl. 0:45

V1.1.0.1

- Add job giver to AssaultColony duty that raiders can use stairs. Beware.
Not perfect for disconnected areas now.
- Direct pawns to the ground when exiting map on other levels.
- Add heuristic destination for joy and diet redirection.
- Improve robustness of jobs using stair pather.
- Fix player can build on outside terrain on upper levels.
- Fix tradeables on the ground are added twice.
- Fix potential NRE when path is null.
- Fix NRE in stair's SpawnSetup.

Opdatering: 23. dec. 2024 kl. 1:33

V1.1.0.0

- Add path finder for stairs. It should work better on disconnected areas.
- Port stair searching in current jobs to stair pathing based.
- Fix pawns might not go to their beds for sleep sometimes.
- Fix stair entrance may transmit more power than it could.
- Fix generating sub meshes with wrong terrain def.

Opdatering: 21. dec. 2024 kl. 22:00

Fix a game breaking error on old saves after the latest update.

Opdatering: 21. dec. 2024 kl. 21:39

V1.0.0.4

- Set other level's tile as ground map's tile. which
Utilize Built-in multi-floor support in Dub's Bad Hygiene.
Fix celestial glow always set to 0 on upper levels when using with Universum.
- Polish gizmos of stairs.
Add auto transfer toggle.
Add copy and paste settings.
Fix missing texture.
- Set living level and perhaps other levels when assigning beds.
- Prevent adding same thing to different to-load lists of stairs.
- Sync outdoor and seasonal temperature to upper levels.
- Turn off SteadyEnvironmentEffectsTick on other levels.
- Recache work givers in order when changing threshold.
- Add current priority threshold tooltip in Work tab.

Opdatering: 21. dec. 2024 kl. 7:58

Hotfixes:
- Fix top view renderer not working correctly with outdated static data.
- Add Humanlike check in rest, joy and rest job giver patch.
- Make SectionLayer_LowerLevel invisible on ground or lower levels.

Opdatering: 21. dec. 2024 kl. 0:39

V1.0.0.3

- Add top view renderer on upper levels.
- Make stair entrance deconstructible.
- Make vanilla low food, medicine, meal source alerts recognize multi-levels.
- Add Home area on upper levels.
- Improve finish actions in job drivers.

Opdatering: 19. dec. 2024 kl. 20:02

V1.0.0.2

- Add a prioritized cross-level work scanner.
- Render upstair exit with ladder down texture.
- Raise priority of cross level delivery.
- Fix royalty's room thoughts disabled on other levels.
- Remove ticker of stairs.

Opdatering: 18. dec. 2024 kl. 16:59

V1.0.0.1

- Fix map generation fails without Anomaly.
- Prevent dropping carried thing when switching levels.
- Overload resources delivering to construction if it has nearby needers.
- Improve robustness of job drivers.
- Disable food and bed alert when having other levels.

Opdatering: 17. dec. 2024 kl. 9:35

- Add haul to other level designator and job.
- Draft the pawn if drafted to enter another level.
- Fix exception when spawning lighting strike on other levels.