Team Fortress 2

Team Fortress 2

★ Critical Condition (With Outline)
Mostrando 1-4 de 4 aportaciones
Actualización: 7 OCT a las 12:28 a. m.

Version 1.1.2

- Drastically improved frame performance by cutting particle count in half
- Fixed an issue where loadout previews show a large white square as refraction
- Added fallbacks for lower dxlevels

Actualización: 11 JUN a las 5:32 a. m.

Version 1.1.1

- Added support for dx80
- Greatly reduced the amount of mask particles
- Fixed an issue with the mask not locking to the model of some cosmetics

Actualización: 8 JUN a las 11:28 p. m.

Version 1.1

- Adjusted outline tech fall-off distance to fade gradually, rather than a sharp disappearance
- Fixed an issue with the outline glow stacking on hats with misc regions (i.e. the Clue Hairdo holding a cigarette in hand), causing a cascading resonance of brightness
- Limited max_particles to improve performance
- Adjusted submission name for clarity

Actualización: 12 DIC 2024 a las 11:41 p. m.

Version 1.0

Workshop Release