STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Empire at War: Remake 5.1 - The Final Update
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Mis à jour le : 17 juil. à 6h04

AT-AT Sound

Mis à jour le : 17 juil. à 4h56

Icon & Ground Model Fix

Mis à jour le : 17 juil. à 4h09

Some factions in the Web Way campaigns were unable to build ground units, it would of been 2 per campaign and must of been devastating during the Lite & Casual campaigns.

Fixed text description for Venator.
Increases the damage of the Naval Outpost.


These changes should be compatible with your saves.
I only found out about the ground units by luck as I was working on 5.2

Mis à jour le : 31 mai à 3h19

Hardpoint Text

Mis à jour le : 17 mai à 4h37

Rebel Grand Missing Planet

Mis à jour le : 4 mai à 4h43

Text Fixes

Mis à jour le : 4 mai à 3h59

Menu Foreground

Mis à jour le : 4 mai à 3h29

5.1 Update

Mis à jour le : 1 mars à 3h12

Seems Bail Organa wasn't been resurrected and might not be until a new campaign.
Heroes in Conflict Begins now respawn, and at a shorter cooldown, so you don't have to revert to a previous save.

I've adjusted the auto resolve to be less demanding for both the winner and loser.
The green dot has been removed.

Mis à jour le : 22 févr. à 2h31

I've added more model variety to the bombing runs and swapped some tags so crashes shouldn't be happening, as it's to do with changing the units of a squadron it might cause a save to crash, and added a missing behaviour to the Forts allowing them to spawn their intended garrison in the Shattered Empire campaign.