STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Empire at War: Remake 5.1 - The Final Update
Näytetään 1–10 / 35
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Päivitys: 17.7. klo 6.04
tekijältä Burninalways

AT-AT Sound

Päivitys: 17.7. klo 4.56
tekijältä Burninalways

Icon & Ground Model Fix

Päivitys: 17.7. klo 4.09
tekijältä Burninalways

Some factions in the Web Way campaigns were unable to build ground units, it would of been 2 per campaign and must of been devastating during the Lite & Casual campaigns.

Fixed text description for Venator.
Increases the damage of the Naval Outpost.


These changes should be compatible with your saves.
I only found out about the ground units by luck as I was working on 5.2

Päivitys: 31.5. klo 3.19
tekijältä Burninalways

Hardpoint Text

Päivitys: 17.5. klo 4.37
tekijältä Burninalways

Rebel Grand Missing Planet

Päivitys: 4.5. klo 4.43
tekijältä Burninalways

Text Fixes

Päivitys: 4.5. klo 3.59
tekijältä Burninalways

Menu Foreground

Päivitys: 4.5. klo 3.29
tekijältä Burninalways

5.1 Update

Päivitys: 1.3. klo 3.12
tekijältä Burninalways

Seems Bail Organa wasn't been resurrected and might not be until a new campaign.
Heroes in Conflict Begins now respawn, and at a shorter cooldown, so you don't have to revert to a previous save.

I've adjusted the auto resolve to be less demanding for both the winner and loser.
The green dot has been removed.

Päivitys: 22.2. klo 2.31
tekijältä Burninalways

I've added more model variety to the bombing runs and swapped some tags so crashes shouldn't be happening, as it's to do with changing the units of a squadron it might cause a save to crash, and added a missing behaviour to the Forts allowing them to spawn their intended garrison in the Shattered Empire campaign.