Reassembly

Reassembly

Some Reassembly Required
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更新于:10 月 29 日 下午 2:18

branch push updates

-particle optimization from non
-deactivated buggy depth of field shader by non
-new funky weird shield shaders i found deactived in there for some reason
-number punching boredom

更新于:10 月 28 日 上午 7:26

misclick

更新于:10 月 28 日 上午 7:25

更新于:8 月 9 日 下午 7:26

tournaments have color coded team explosions now, may change them later

更新于:8 月 9 日 下午 12:28

fixed block shading, made the background far less cluttered, put a better noise texture in, reintroduced paralax, and reduced bloom

更新于:8 月 8 日 上午 10:36

an attempt at the wormhole shader, at least its visible now
also an attempt to make very tiny gravity fields

更新于:8 月 7 日 下午 3:14

spaghetti code demands particle tris be off for now, ill fix it later

更新于:8 月 7 日 下午 3:06

couldnt remember if i made custom shader additions yet or not, but its a derivative of extra SGO for the background effects and some block dithering

更新于:2024 年 12 月 18 日 下午 6:54

fixed building for real this time

更新于:2024 年 12 月 18 日 下午 6:26

fixed building