Counter-Strike 2
ze_luminous_escape
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Обновление: 2 юли в 14:24
от ShadoW

Did some rebalancing on lvl1 and end of lvl 2.

Обновление: 4 дек. 2024 в 10:57
от ShadoW

Changed lvl1 final gate speed.
Reworked lvl2 last hold laser's.

Обновление: 2 дек. 2024 в 0:42
от ShadoW

Lvl1 balance (made final hold harder + upped dmg on lasers).
Lvl2 balance (added 10s hold on triggers + taken out 5 seconds on the last platform to rise).

Fixed lvl1 final lost case (it would go lvl2 even if humans lost).

Обновление: 25 ноем. 2024 в 0:34
от ShadoW

Fixed boss2 music only playing after a certain delay.
Removed zombie killzone on lvl2 pit.

Обновление: 24 ноем. 2024 в 3:28
от ShadoW

- Added music to both levels.
- Added slow to spawn for zombies ( only level 1 ).
- Added more time to spawn afk tp.
- Added gap between push's on boss fight.

Обновление: 19 ноем. 2024 в 13:01
от ShadoW

..

Обновление: 19 ноем. 2024 в 12:58
от ShadoW

changed lv1 pillar room tp's

Обновление: 18 ноем. 2024 в 14:45
от ShadoW

Nerfed ball section on lvl1

Обновление: 15 ноем. 2024 в 14:17
от ShadoW

fixed targetnames not resetting

Обновление: 15 ноем. 2024 в 13:47
от ShadoW

fixed tp bug's and zombie items not being pickable