Conan Exiles

Conan Exiles

Improved Thralls & QoL
正在显示第 1 - 10 项,共 25 项条目
< 1  2  3 >
更新于:10 月 1 日 上午 3:29
作者:Szabii

- Fixed an issue on dedicated servers where AI would stop attacking players.

The problem was caused by navmesh volumes placed extremely far from the main map (outside playable areas), which broke the navigation system and prevented AI from pathfinding. Navmesh volumes have now been repositioned closer to the world origin, ensuring that AI can correctly detect and navigate all areas.

更新于:9 月 29 日 上午 10:47
作者:Szabii

- Fixed multiple bugs and issues that were present in Hotfix 1.1.5

更新于:9 月 28 日 下午 1:30
作者:Szabii

- Fixed the NavMesh issue which prevented the movement of the AI entities.

更新于:9 月 28 日 上午 11:24
作者:Szabii

- Re-enabled the Thrall Collision function in the mod, now implemented with a different logic.
- The no-collision system only applies to thralls and pets that are actively following a player. Stationary entities are not affected.
- Removed the default key bindings for Admin Settings (T) and User Settings (U); however, you can still assign them manually in User Settings.
- Added buttons for Admin Settings, User Settings, and Follower Death Log to the Main Menu (ESC) UI, under the Improved Thralls & QoL section.
- Fixed an issue where DLC feat IDs overlapped with spell IDs [you might need to re-learn some spells in some rare cases].
- Fixed an issue where sending a follower home would trigger an error message saying it must be placed on the ground. Followers now teleport correctly.
- Fixed an issue where the follower party UI only recognized one golem follower instead of multiple.
- Golems can now have home locations, and all the same functionalities that apply to thralls and pets now also apply to golems.
- The no-collision system only applies to thralls and pets that are actively following a player. Stationary entities are not affected.
- Fixed an issue where, if you recreated your character with the same name, the Mailbox system would only recognize your old character and not the new one.
- Fixed an issue where some Altar of the Fallen components would spawn at the 0,0,0 coordinates as duplicates.
- Lamplighter thralls now only manage the lights they have access to.
- Added a new admin placeable: the Heart Extractor. On maps other than the Exiled Lands, this tool allows players to harvest human hearts required for the Altar of the Fallen. The placeable ID is 1997022.
- Optimized the added models and textures to significantly reduce the mod?s size.
- Updated the Guide.

更新于:8 月 22 日 下午 12:01
作者:Szabii

- Disabled the Thrall Collision function from the mod to avoid client crashes.

更新于:8 月 22 日 上午 8:40
作者:Szabii

- Fixed: Missing Blood Rite recipe at the Sacrificial Stone.
- Fixed: Server crash when sending followers home without an assigned home.
- Fixed: An issue that prevented pet modification data from being saved.
- Reworked: Disable Follower Collision system for improved performance.
- Fully reworked the Item Ban and Feat Ban UI, making it easier to manage. A new search field has also been added, allowing you to ban items and feats faster and more efficiently.
- Updated the guide with the reworks.

更新于:8 月 21 日 上午 2:41
作者:Szabii

- New Content: The Fortress of Souls [check guide for more info]

- Fixed: An issue where the Stacksize Multiplier field in Admin Settings would insert a comma when entering values greater than 1000.
- Fixed an issue with follower collision that occasionally caused client crashes.

- Added: A new function allowing the Horn (80752) and Ivory Warhorn (80762) to open the nearest Drawbridge. This feature must be enabled in Admin Settings ? General [check guide for more info].

更新于:8 月 19 日 上午 10:19
作者:Szabii

- Fixed an issue where the Follower Collision Block unintentionally prevented thralls from moving.
- Follower Collision Block now only applies to followers that are actively following the player.

更新于:8 月 19 日 上午 7:02
作者:Szabii

- Content update: Mailbox System, Altar of the Fallen, Fortress of Souls
- Added a function where using "Use Melee", "Use Ranged", or "Use Truncheon" on thralls now sets their weapon preference; thralls will prioritize using that weapon type if it's available in their inventory.
- Added a "Preferred Weapons" option in the thrall inventory window, allowing players to clear any weapon preference so thralls use all available weapons as before.
- Added an Advanced Follower Death Log system with a dedicated UI that records follower stats, inventory, and more at the time of death; admins can search all players/clans, and players can view their own logs in User Settings.
- Added a hotkey to toggle the Party UI on and off.
- Fully reworked the Admin Settings UI with categorized sections.
- Fully reworked the User Settings UI with categorized sections.
- Admins can now decide whether the Guide should show up on first login for players or not. It is enabled by default.
- Added a new ?Disable Follower Collision? option. When enabled, this option disables all collision between the player and their followers. You?ll be able to walk right through your thralls and pets, eliminating those frustrating moments when you get stuck in doorways or tight spaces.
- Added a new function to the Guide: on your first login after each update, the patch notes will be shown automatically so you can see what?s new. This happens only once per update, but can be freely disabled in User Settings.
- Removed Encumbrance and Stamina modifications for pets, thralls, and golems, as they had no in-game effect.
- The thrall/pet diet is no longer displayed under their inventory; instead, food items now show a tooltip with the buff amount.
- Doors are now locked by default; existing unlocked doors may need to be manually adjusted.
- Updated the confirmation message when picking up a follower.
- When picking up a follower, their DNA Imprint will be removed from the database and must be re-imprinted when placed again.
- Renamed several mod-added skills for improved thematic consistency.
- New spell teacher can only be interacted with after maxing out vanilla sorcery (admin configurable).
- Completely rebuilt the Follower Party UI system from scratch.
- Ingredient pulling from crafting stations is now enabled by default in User Settings.
- Reworked the Thrall Management UI for better usability.
- Elevator speed is now a global setting instead of user-specific.
- "Ignore Party Invites" is now disabled by default; players can enable it manually if desired.
- Follower Party UI display is now enabled by default.
- Player Party UI display is now enabled by default.
- Merged the admin settings "Thrall Use Melee", "Thrall Use Ranged", and "Thrall Use Truncheon" into a single option: "Thrall Preferred Weapon Option".
- Removed weapon-switching options from the thrall radial menu; weapon preference must now be set from the inventory screen.
- Removed the feature allowing vanilla sorcery levels above 15; all spells can now be learned independently.
- Reworked the Spell System for improved balance and clarity.
- Removed the "Construction Search" function from the mod as Funcom introduced their own search inside the Construction UI.
- Fully reworked the networking part of the mod. No more lag spikes on frequent updates in the mod.
- Corrected inaccurate food buff values.
- Fixed thrall pickup not working on certain servers and custom maps.
- Resolved an issue where picked-up thralls appeared naked when placed again.
- Fixed stack size incompatibility with ToT; player inventory no longer overrides ToT stack size if it?s disabled (set to 1).
- Attempted a fix for thralls not using Healing Wraps when commanded.
- Fixed the Transportory Stone "Set Favourite" option disappearing under certain conditions.
- Resolved disappearing Organizer Chest menu options for some users.
- Added missing notification when saving thrall attributes.
- Fixed admin save error related to "Golem Inventory Multiplier must be bigger than 1!"
- Resolved an issue preventing access to unlocked doors after player death and respawn.
- Fixed default key bindings for opening Admin (T) and User (U) Settings.
- Fixed follower count issue where dead favorited followers still counted as active.
- Follower Management now correctly recognizes Necromancy/Zombie followers.
- Golem attribute changes now correctly apply.
- Fixed issue where inactive followers didn?t gain XP for enemies they damaged before dying.
- Fixed elevator speeds not being applied correctly.
- Fixed an issue where Thrall modification changes were not applied to zombies. These changes now properly take effect, ensuring that all modifications behave as expected.
- Fixed the T-pose issue while casting the new spells.

更新于:1 月 4 日 上午 11:06
作者:Szabii

- `Added New Function: If your door is unlocked, other players can now open it. Unfortunately, there is no way to display the lock status on the UI. To check whether your door is locked or unlocked, use the Radial Wheel by holding E on the door.`
- `Added New Function: In User Settings, you can now enable or disable pulling ingredients from Crafting Stations in addition to chests (disabled by default).`
- `Added New Function: In User Settings, you can now enable or disable organizing items into Crafting Stations (similar to the Organizer Chest functionality) in addition to chests (disabled by default).`
- `Added New Function: You can now override global stack size settings specifically for containers (e.g., chests, crafting stations). Assign IDs to these containers in the Admin Settings to exclude them from global stack size changes. For instance, you can set the Composter to ignore global stack size adjustments, keeping its default game stack sizes. If an item exceeds the default stack size, the system will split the stack and return the excess if no space is available.`
- `Added New Function: "Search In Nearby Containers" feature. Activate this UI from the Organizer Chest radial menu or bind a key to access it. This allows you to search for items in nearby containers and retrieve specific amounts directly, eliminating the need to manually search through chests.`
- `Added New Function: You can now bind a key for the "Search In Nearby Containers" function.`
- `Added New Function: You can now restrict the additional Thrall limit to the War Party perk (disabled by default). Only players with the War Party perk will be able to have additional thralls.`
- `Added New Function: Containers can now be excluded from Organizer Functions.`
- `Added New Function: Inventory slots can now be locked. In User Settings, specify the inventory slot indexes you want to lock. Locked slots will not be affected by the "Organize From Inventory" or "Fast Deposit" functions. Note: There is currently no visual indicator for locked slots, but the functionality is in place.`
- `Modified Function: The option to exclude containers from Pull operations has been moved from the Radial Menu to the container UI. Open the container and check/uncheck the option to apply Pull operations to it. These checkboxes will only appear if the main function is enabled.`
- `Modified Function: Updated the background light color and icon for Player Party elements.`
- `Modified Function: Added the default key binding T for the Admin Settings UI. This only applies to new players; existing players can still change the binding in User Settings.`
- `Modified Function: Added the default key binding U for the User Settings UI. This only applies to new players; existing players can still change the binding in User Settings.`
- `Modified Function: Pulling materials for recipes now factors in the global server cost multiplier setting.`
- `Modified Function: If you have more favorited thralls than the allowed one (reduced by admins), you won't be able to use the "Whistle" command.`
- `Modified Function: Removed "Set Home" function from the Admin Settings and merged with "Set Home + Send Home" function.`
- `Modified Function: Casting "The Owl, Feather Steps, The Fishy" spell again will remove the corresponding buff.`
- `Fixed Issue: Pulling fuels caused the game to freeze.`
- `Fixed Issue: Placing pre-crafted placeables triggered the construction function after placement.`
- `Fixed Issue: Pulling ingredients for handcrafting items was non-functional.`
- `Fixed Issue: Corrected several typos.`
- `Fixed Issue: Pulling ingredients for handcrafting displayed an incorrect "Select a Recipe First" message.`
- `Fixed Issue: Thralls didn't use Healing Wraps, only Healing Potions.`
- `Fixed Issue: In rare cases, modified Stacksize didn't work properly in players' inventories.`
- `Fixed Issue: In rare cases, functions disappeared from the Organizer Chest radial menu.`
- `Fixed Issue: When you disabled the "Send Home" function, you could still use the "Send Home" function from the Thrall Management UI`
- `Fixed Issue: In rare cases, recipes didn't show up in Automated Stations.`
- `Fixed Issue: The Fishy spell didn't work properly.`