RimWorld
Immigrants
Mostrando 1-9 de 9 aportaciones
Actualización: 25 SEP a las 7:37 p. m.

[Auto-generated text]: Update on 9/25/2025 10:37:13 PM.

1.0.8

Immigrants are prevented on any underground or Odyssey/SOS2 space map

Actualización: 22 JUL a las 6:28 a. m.

[Auto-generated text]: Update on 7/22/2025 9:28:01 AM.

1.0.7

Fix to slave issue

Actualización: 11 JUN a las 7:51 p. m.

[Auto-generated text]: Update on 6/11/2025 10:51:28 PM.

1.0.6

Updated to 1.6

Actualización: 15 ABR a las 6:33 p. m.

[Auto-generated text]: Update on 4/15/2025 9:33:01 PM.

1.0.5

Improved entry cell handling, major fix to performance

Actualización: 12 NOV 2024 a las 12:59 p. m.

[Auto-generated text]: Update on 11/12/2024 3:59:12 PM.

1.0.4

Handling for custom xenotypes

Actualización: 9 NOV 2024 a las 1:34 p. m.

[Auto-generated text]: Update on 11/9/2024 4:34:55 PM.

1.0.3

Added colonist limit option
Added option to arrive as slaves

Fix to force Xenotype, should now correctly populate as Baseliner initially and return to Baseliner if xenotype chosen is removed

Actualización: 5 NOV 2024 a las 7:29 p. m.

[Auto-generated text]: Update on 11/5/2024 10:29:00 PM.

1.0.2

Added child chance to mod settings, added forced and random xenotype options

Actualización: 30 OCT 2024 a las 6:04 a. m.

[Auto-generated text]: Update on 10/30/2024 9:04:03 AM.

1.0.1

Added mod option to allow children, added some Biotech checking for child-related stuff

Actualización: 30 OCT 2024 a las 5:33 a. m.

[Auto-generated text]: Initial upload.

1.0.0

Created and uploaded