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报告翻译问题
Pushed an update; for now, immigrants are prevented on any underground or Odyssey/SOS2 space map. I may do more to make things selectable later.
WarlordKandyman:
If you deselect pioneers and ancient soldiers, you should only get standard colonist pawnkinds (no weapons)
Xenogerm implantation is mandatory, btw.
To your knowledge, has no one in Dwarf Fortress made a way to filter out "undesirables" (useless professions, especially nobles, etc)? I assume there must be, especially before they start to form relationships and connections with the other dwarves. Maybe a series of trap doors, to drop those you don't want into spike pits or something.