Garry's Mod

Garry's Mod

RP_BoxBMRP_V1
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更新于:2 月 7 日 上午 12:42

The final final update, has technical map improvements, better leaf culling, overall better performance, loose ends tied up, and added a checkpoint on the other side of topsides gate, switched some textures around and added some extra aesthetic things.

(its never never over)

更新于:2 月 2 日 下午 3:36

Whoops

更新于:2 月 2 日 下午 2:59

Small oversights corrected

更新于:2 月 2 日 上午 2:23

Fixed some small issues that still persist, minor changes to a few rooms.

更新于:1 月 31 日 下午 4:47

Final touchups and some minor adjustments.

更新于:1 月 30 日 下午 10:15

Fixed some oversights, restored elevator sounds fully, added HEV stand doors to the HEV stands in Sector C and Lambda, added 4 new labs to Lambda.

Using the newer vrad settings from the latest dev tools update, lighting might look a bit different.

更新于:1 月 28 日 下午 9:05

More technical things. restored unused scanner sounds and make scanners behave more consistently across the whole map, replaced the Sector G sat dish brush outright with a ported one from Uplink, and added one new scanner.

更新于:1 月 23 日 上午 8:33

Fixed skybox seam on the back face, mostly should be gone now.

更新于:1 月 22 日 下午 9:33

Improved skybox textures, removed most of the seams and improved sky color, updated map thumbnail.

更新于:1 月 22 日 上午 8:12

Many fixes and changes that i barely remember, added a PCV charger to Sector G and civ chargers (which are health chargers due to how they are meant to be used), restored AMS lighting with little lighting bugs, added one room to Sector G, removed obsolete entities and fixed broken ones that did not exist and such.

Removed navmesh because it was bad and i was having issues with it.