Rivals of Aether

Rivals of Aether

Twenny
Mostrando 1-10 de 29 aportaciones
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Actualización: 17 SEP a las 2:42 a. m.
por Reiga

v1.83

= Fixed the frames a few SFX played on this character.

Actualización: 16 SEP a las 5:08 p. m.
por Reiga

v1.82

= Fixed HSpec (Scrap Scoop) not having a proper hurtbox.

Actualización: 16 SEP a las 3:58 p. m.
por Reiga

v1.81
Someone called this The Damage Patch? Sure, The Damage Patch.

==SPECIALS:==
//
Neutral Special: Soul Grenades / Trashbag Bomb
+ Both bombs can now only be destroyed after they initially land (best indicated by them beginning to glow white as their fuse is primed)
+ Trashbag Bomb Fuse: 2 seconds -> 1.5 seconds
//
- Startup speed: f13 -> f14
- Endlag speed: 20f -> 22f
//
- Soul Grenade basic/contact hitbox damage: 4% -> 2%
- Trashbag Bomb basic/contact hitbox damage: 6% -> 2%
+ Soul Grenade explosion hitbox damage: 4% -> 6%
+ Trashbag Bomb explosion hitbox damage: 11% -> 15%
//

Forward Special: Sewer Spinner
+ Finisher damage 5% -> 6% (9% damage total -> 10% damage total)

Sub-DSpecials:
The Livespark
+Damage: 6% -> 9%
+Extra Hitpause: 18f -> 20f
+Visual Effect on hit: Custom Small Electric Hitfx -> Custom Big Hitfx (this is more of a buff than you might think.)
//
+ Lifetime 36f -> 40f
+ Rate of deceleration very slightly decreased (its gonna go further in the given direction)
Errorshine
+ Width and height increased by 4px each


==TILTS && SUCH==
//
DTilt
= Was forced to split up hitbox because I was bored (there's a bigger blind spot but also its a bit less shrinkwrapped)

UTilt
+ Hit 1 made slightly wider (70px -> 76px)
+ Hit 1 damage: 3% -> 4% (8% total -> 9% total)

FTilt
+ Less shrinkwrapped (hit1 72px -> 80px, hit2 78px -> 84px)

DAttack
+ Startup: f10 -> f9
+ Damage 8% -> 10%

Jab
+ Jab2 Damage: 7% -> 8% (10% when hitting both -> 11% [..])


==STRONGS==
FStrong
+ Hitbox moved further forwards and made wider (76px -> 88px)
+ Steps forward very slightly more

DStrong
- Shrinkwrapped a tiny bit
- KB scaling of (cord) sourspot 1.05 -> 1.0
+ KB scaling of (plughead) sweetspots 1.1 -> 1.13
+ Damage of (plughead) sweetspots 10% -> 11%

UStrong
- Endlag (hit) 16f -> 18f
- Final hit damage 4% -> 3% (15% total from the ground -> 14% [..])


==AERIALS==
NAir
- Shortened width of back hitbox

FAir
= Aligned better hitbox 1 and standardized size with hitbox 2

BAir
+ Base damage 9% -> 10%
+ Hitbox made taller (64px -> 72px)

DAir
+ Startup f13 -> f12
+ Increased width (50px -> 56px) of "muzzle" sourspot hitbox;
+ Increased height (28px -> 36px) of spike hitbox and moved it downwards.

Actualización: 1 SEP a las 2:06 p. m.
por Reiga

v1.7

pre-vortex flavor update

- Added 13 Miiverse posts -- most of these weren't by me, so credits to Hyuponia, Clay, BestBuilder, Redquote and JH!

- Added a Crouch Taunt

Actualización: 20 JUL a las 8:52 a. m.
por Reiga

v1.68

Accidentally had left an auto-win function used in dev turned on -- just turned this off.

Actualización: 18 JUL a las 9:52 a. m.
por Reiga

v1.67

- Fixed bug where Win BG and Win Theme would not show up or play on certain alts.

Actualización: 27 JUN a las 8:08 a. m.
por Reiga

v1.66

- Added the Tenna alt everyone was asking for

Actualización: 28 MAY a las 12:57 p. m.
por Reiga

v1.65

hotfix to Teto secret alt (which wasnt being fully recolored)

Actualización: 28 MAY a las 12:45 p. m.
por Reiga

Twenny v1.64

FLAVOR
- Bonus alt for the Hatsune Miku alt accessible by pressing Taunt during the match's spawn countdown :pear:

USPECIAL - EJECT SCRAP
CORPSE:
- Corpse damage 5% -> 8%
- Corpse lifetime upon entering a pipe increased (75f -> 120f)

BAIR
- This move now has Twenny go through platforms, not unlike Mollo FAir.

Actualización: 11 MAY a las 4:40 p. m.
por Reiga

v1.63

FLAVOR
- Added "Eclipse" alt, based on the secret boss from Lukarune.
- This does mean the Creative Freedom alt has been removed, however.

GAMEPLAY
FSPECIAL - SEWER SPINNER
- Uppercut now goes very slightly lower into the air when used on the ground (-4 vsp -> -3.6 vsp ), although aerial FSpec has the same uppercut height.
- Endlag 15f -> 18f
changes made disallow you from inputting nair right after a grounded fspec, and in general make it slightly more punishable.

UTILT
- Hitpause scaling 1 -> .8 (both hits)