RimWorld
Exosuit Framework
Se afișează 21-28 din 28 intrări
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Actualizare: 28 nov. 2024 @ 6:04
de AOBA

Added feature to see what module can a slot installed in info-graphic.

Actualizare: 22 nov. 2024 @ 8:56
de AOBA

- Fixed rendering error caused by imprisoned ghouls when playing with Anomaly.
- Thanks to the patch provided by rabisrabiosus, after assigned owner on maintenance gantry, the docking and un-dock options will now displayed on owner's Gizmo.
- Pawns that doesn't have a parking spot assigned will now stop docking in maintenance gantry owned by someone else.
- Added(back) the English Keyed translation file, again, blame baka aoba.

Actualizare: 2 nov. 2024 @ 3:02
de AOBA

-Moved Patch RestUtility.CanUseBedEver to RestUtility.CanUseBedNow. it should have less call per tick.
-Added Extra Check for MechUtility to prevent NRE.
-Added Comp and Function to sleep in a Walker core.

Actualizare: 24 oct. 2024 @ 5:32
de AOBA

[Auto-generated text]: Update on 10/24/2024 8:32:35 PM.

Actualizare: 24 oct. 2024 @ 4:25
de AOBA

-fix out the error spamming issue of time schedule.
-fix out the error while try loading ammo for module.
-fix out pawn sleep on ground before taking off the gear.
-fix out static constructor initial error.

-added minArmorBreakdownThreshold in ModExtWalkerCore

Actualizare: 22 oct. 2024 @ 22:23
de AOBA

- tied module recipe workskill to Crafting in BaseXml node.

Actualizare: 22 oct. 2024 @ 2:42
de AOBA

[Auto-generated text]: Update on 10/22/2024 5:42:12 PM.

Actualizare: 22 oct. 2024 @ 0:10
de AOBA

[Auto-generated text]: Initial upload.