Victoria 3

Victoria 3

Grey's Populist Legal Power
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Uppdatering: 9 okt @ 14:25

# PLP V1.9.5
- Updated for 1.10.5

Uppdatering: 7 okt @ 17:51

# PLP V1.9 (still)
- Squashed error log complaint on resignation effect
- Minor housekeeping

Uppdatering: 7 okt @ 0:29

# PLP V1.9 (still)
- Tweaked acceptance levels on citizenship laws for Racial Segregation and Cultural Exclusion
- Adjusted Cultural Minority Movement triggers to ensure they pick an appropriate ideology

Uppdatering: 4 okt @ 22:18

V1.9 (still)
- States which are occupied can no longer join most types of revolting movements
- Most movements will no longer be able to secede/revolt while their nation is defending against conquest-style wargoals

Uppdatering: 2 okt @ 0:40

V1.9 (still)
- Updated for 1.10.3 (affects several Laws & Movements)
- Removed modified version of Postal Savings tech (vanilla caught up)
- Many movements changed so that pops in unincorporated states don't concern themselves with them (no vote no care)
- CMF compatibility updated

Uppdatering: 26 sep @ 23:06

V1.9 (still)
- Various additional things cleaned up for vanilla 1.10

Uppdatering: 26 sep @ 6:11

V1.9
- Updated for vanilla 1.10
- Bureaucrats investment contribution added under command economy

Uppdatering: 14 sep @ 20:11

V1.8 (still)
- Updated movements with changes from 1.9.7.
- Work in preparation for CMF compatibility.

Uppdatering: 16 aug @ 5:36

V1.8 (still)
- Collectivized agriculture now correctly includes plantations.
- Work in preparation for CMF compatibility.
- Border Controls Institution updated - relevant IG's are unhappy if you don't actually push the institution up.
- Slavery movements improved. (Thanks to BrokenRobot)
- Missing Localisations added and updated for all languages.
- New games will spawn extra gov admins in some countries to assist with bureaucracy deficits created by the mod.

Uppdatering: 10 aug @ 1:29

V1.8
- Trade Policy laws reworked so Mercantilism isn't so good and GP's don't have a fit.
- Dynamic modifier added to increase migration restrictiveness if SPA is loaded so there isn't a mismatch in functions.
- New Institution: Border Controls - the law alone now only gives you half of the effect.
- Localisation updated for all languages
(save-game compatible, will fix the institution being missing automatically within the first month of loading a new game)