Stranded: Alien Dawn

Stranded: Alien Dawn

Enemies Evolve!
51–55/55 bejegyzés mutatása
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Frissítés: 2024. okt. 18. @ 14:27

Version 1.00-022

++ Picture

Frissítés: 2024. okt. 18. @ 14:19

Version 1.00-020

Formatting is hard.....

Frissítés: 2024. okt. 18. @ 14:19

Version 1.00-019

Content:

All species now grouped and have 5 Tiers:
T0 Base game chaff that can be dealt with easily
T1 "Brutes" or newly added minor upgrades to <something>
T2 Mod added creatures with one or more unique attributes, players should start to focus on diversifying their armaments
T3 Creatures that are very difficult for a base reliant on one damage type. Great preparation needed to survive these attacks
T4 Final Forms of a species. Either incredibly difficult to kill, or extremely deadly when in combat.

Overrode base game story bits that hard coded a species name
Will now check if the spawndef would spawn > mod max
IF over mod max, upgrade one species to their next upgrade/difficulty

Frissítés: 2024. okt. 18. @ 14:18

Version 1.00-018

Content:

All species now grouped and have 5 Tiers:
T0 Base game chaff that can be dealt with easily
T1 "Brutes" or newly added minor upgrades to <something>
T2 Mod added creatures with one or more unique attributes, players should start to focus on diversifying their armaments
T3 Creatures that are very difficult for a base reliant on one damage type. Great preparation needed to survive these attacks
T4 Final Forms of a species. Either incredibly difficult to kill, or extremely deadly when in combat.

Overrode base game story bits that hard coded a species name
Will now check if the spawndef would spawn > mod max
IF over mod max, upgrade one species to their next upgrade/difficulty

Frissítés: 2024. okt. 18. @ 14:14

Version 1.00-017

Content:

All species now grouped and have 5 Tiers:
T0 Base game chaff that can be dealt with easily
T1 "Brutes" or newly added minor upgrades to <something>
T2 Mod added creatures with one or more unique attributes, players should start to focus on diversifying their armaments
T3 Creatures that are very difficult for a base reliant on one damage type. Great preparation needed to survive these attacks
T4 Final Forms of a species. Either incredibly difficult to kill, or extremely deadly when in combat.

Overrode base game story bits that hard coded a species name
Will now check if the spawndef would spawn > mod max
IF over mod max, upgrade one species to their next upgrade/difficulty