Barotrauma
Grandevourer
Mostrando 1-10 de 20 aportaciones
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Actualización: 25 ENE a las 3:46

Double coilgun can no longer be switched as it causes issues.

Actualización: 22 ENE a las 22:59

Fixed the water particles outside the submarine.
Supercapacitors are charging at 50% by default.
Pumps can not be infected with ballast flora.

Actualización: 3 NOV 2024 a las 4:57

Made heartbeat quiter, increased its range.
Fixed more decorative pieces being interactable.
Made battery chargers actually work.
Tried to fix some bots issues.

Actualización: 2 NOV 2024 a las 7:04

Made turret lights more visible.
Adjusted oxygen generator's oxygen output.
Changed hunger debuff.
Increased hunger buff's effects.

Actualización: 2 NOV 2024 a las 6:11

Adjusted engine's propeller damage zone to match the propeller.
Adjusted oxygen generator's oxygen output.
Fixed decorative pieces being interactible.
Slight adjustments to duct block wirings to avoid low amounts of water staying within rooms.

Actualización: 29 OCT 2024 a las 9:24

Fixed turrets being not swappable. There is no way to make wrecked turrets unpurchasable without making them not swappable.

Actualización: 29 OCT 2024 a las 9:18

Thalamus's hunger growth is slowed down by 4x. Hunger no longer grows while docked. Pumps' maximum flow increased by 1.5x.

Actualización: 27 OCT 2024 a las 5:31

Actualización: 27 OCT 2024 a las 5:25

Actualización: 27 OCT 2024 a las 4:16

Working on workshop page.
Thumbnail.
Previews.