Barotrauma

Barotrauma

Grandevourer
Ergebnisse 1–10 von 20
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Update: 25. Jan. um 3:46

Double coilgun can no longer be switched as it causes issues.

Update: 22. Jan. um 22:59

Fixed the water particles outside the submarine.
Supercapacitors are charging at 50% by default.
Pumps can not be infected with ballast flora.

Update: 3. Nov. 2024 um 4:57

Made heartbeat quiter, increased its range.
Fixed more decorative pieces being interactable.
Made battery chargers actually work.
Tried to fix some bots issues.

Update: 2. Nov. 2024 um 7:04

Made turret lights more visible.
Adjusted oxygen generator's oxygen output.
Changed hunger debuff.
Increased hunger buff's effects.

Update: 2. Nov. 2024 um 6:11

Adjusted engine's propeller damage zone to match the propeller.
Adjusted oxygen generator's oxygen output.
Fixed decorative pieces being interactible.
Slight adjustments to duct block wirings to avoid low amounts of water staying within rooms.

Update: 29. Okt. 2024 um 9:24

Fixed turrets being not swappable. There is no way to make wrecked turrets unpurchasable without making them not swappable.

Update: 29. Okt. 2024 um 9:18

Thalamus's hunger growth is slowed down by 4x. Hunger no longer grows while docked. Pumps' maximum flow increased by 1.5x.

Update: 27. Okt. 2024 um 5:31

Update: 27. Okt. 2024 um 5:25

Update: 27. Okt. 2024 um 4:16

Working on workshop page.
Thumbnail.
Previews.