Arma 3
Lifeline Revive AI
Viser 41–50 av 56 bidrag
< 1  2  3  4  5  6 >
Oppdatering: 7. feb. @ 22.52

  • Added feature for ACE: limit Blufor Tracking to only physical GPS units. Normally, the Blufor tracking works even if player does not have a GPS. Now there is an option to make it more realistic.
  • Fixed medic being captive / civilian even if Shield is set to "Off - Realism"

Oppdatering: 6. feb. @ 14.22

fixed 60 as min for bleedout limit

Oppdatering: 5. feb. @ 22.56

Oppdatering: 5. feb. @ 18.28

  • Works with latest ACE 3.19
  • Fixed 'Captive' state issues for undercover mode in Antistasi
  • New option for when ACE loaded : "PVE: Limit Enemy Bleedout Time". For missions not designed for ACE - you sometimes need a certain number of enemies killed to trigger a task. If ACE is loaded you often have to wait ages for enemy to bleedout before task is triggered. This will reduce their bleedout time and speedup the task trigger.

Oppdatering: 9. okt. 2024 @ 12.27

fixed "idle crouch"

Oppdatering: 9. okt. 2024 @ 11.28

scope fix

Oppdatering: 9. okt. 2024 @ 10.03

got rid of the "vanilla fix" debugging menu

Oppdatering: 7. okt. 2024 @ 19.17

fixed incompatibility with "Turret Enhanced"

Oppdatering: 7. okt. 2024 @ 15.40

thumbnail indecision

Oppdatering: 6. okt. 2024 @ 22.11

changed default keybinding to ctrl+alt+shift+L