Arma 3
Lifeline Revive AI
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Update: Feb 7 @ 10:52pm

  • Added feature for ACE: limit Blufor Tracking to only physical GPS units. Normally, the Blufor tracking works even if player does not have a GPS. Now there is an option to make it more realistic.
  • Fixed medic being captive / civilian even if Shield is set to "Off - Realism"

Update: Feb 6 @ 2:22pm

fixed 60 as min for bleedout limit

Update: Feb 5 @ 10:56pm

Update: Feb 5 @ 6:28pm

  • Works with latest ACE 3.19
  • Fixed 'Captive' state issues for undercover mode in Antistasi
  • New option for when ACE loaded : "PVE: Limit Enemy Bleedout Time". For missions not designed for ACE - you sometimes need a certain number of enemies killed to trigger a task. If ACE is loaded you often have to wait ages for enemy to bleedout before task is triggered. This will reduce their bleedout time and speedup the task trigger.

Update: Oct 9, 2024 @ 12:27pm

fixed "idle crouch"

Update: Oct 9, 2024 @ 11:28am

scope fix

Update: Oct 9, 2024 @ 10:03am

got rid of the "vanilla fix" debugging menu

Update: Oct 7, 2024 @ 7:17pm

fixed incompatibility with "Turret Enhanced"

Update: Oct 7, 2024 @ 3:40pm

thumbnail indecision

Update: Oct 6, 2024 @ 10:11pm

changed default keybinding to ctrl+alt+shift+L