Conquest of Elysium 5

Conquest of Elysium 5

Hive Fleet Leviathan (Tyranids)
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Update: Apr 19 @ 1:32pm

Bug fix for Tyranid events

Update: Apr 15 @ 10:23pm

AI should now make proper use of higher tiers

Update: Mar 23 @ 1:30pm

Zoanthrope Orb Lightning replaced with an attack that functions more like their tabletop spell.
Increased bless count from 3 to 8
Removed spore mine freespawn from harpies

Update: Mar 20 @ 5:55pm

Fixed Rippers not having poison resistance

Update: Mar 20 @ 5:53pm

Rebalanced costs for larger units. Hive Crone is correctly front rank. Biovore no longer freespawns spore mines. Poisonres reduced to 75%

Update: Mar 10 @ 8:42am

Reduced Tyranid Warrior recruitment

Update: Mar 10 @ 12:54am

Nerfed Zoanthrope recruitment. Still stronger than prior versions, but weaker than immediately prior update.

Update: Mar 9 @ 7:05pm

Majorly increased recruitment quantities. All units come in at least their minimum tabletop unit sizes
Buffed settlement devouring

Update: Mar 9 @ 1:15pm

Revamped Tyranid recruitment methods, taking heavy inspiration from the methods used by Ashen Emperor. Should be much less capable of instantly producing armies, but also a fair amount more interactive early on.

Update: Mar 8 @ 10:01am

Lictors no longer mindless