Garry's Mod

Garry's Mod

Working "Rebirth" Gas Mask (& Base)
Ergebnisse 1–8 von 8
Update: 1. Mai um 11:34
von Hidden

  • Fixed an error when dropping a gas mask or dying with it.
  • Fixed the filter's duration migrating from mask to mask.
  • Added support for different breath sounds as the filter is expiring.
  • Added a visual and sound cue for when the filter is about to run out. Can be disabled.
  • If your mask's model has skins for a shattered visor, you can now change those too.
  • The filter ammo pickup is now a more reasonable size.

Update: 25. Mrz. um 12:30
von Hidden

Fixed the mask being taken off when someone else puts it on. Courtesy of Gost Nava.

Update: 8. Nov. 2024 um 9:50
von Hidden

Appearance:

  • Fixed Bio-Annihilation 2 overriding the mask's screen overlay and third person model.

Gameplay:
  • Your filter ammo count is now (mostly) synchronized with BA2's filter count.

Back end:
  • Fixed an error when putting the mask on in multiplayer with JMod.

Update: 29. Okt. 2024 um 18:36
von Hidden

Fixed filter having 0 durability when Bio-Annihilation II is active.

Update: 13. Okt. 2024 um 16:22
von Hidden

-Added standalone Bio-Annihilation II support.

-Added inventory icons for nZombies Rezurrection.

-Potentially fixed only the "take off" animation playing in nZombies.

-Fixed the breath sound playing twice in multiplayer.

Update: 28. Sep. 2024 um 17:38
von Hidden

-Added support for JMod (and by extension Chemical Warfare and Bio-Annihilation).

-Filters now expire by being exposed to contaminants instead of after a fixed amount of time.

Note: Sorry for changing the base so drastically and so often, I'm trying to adapt to the stuff I'm making this compatible with.

Update: 27. Sep. 2024 um 9:06
von Hidden

HOTFIX

-Fixed not being able to change filters on masks that are supposed to have that feature.

-Fixed masks still protecting the wearer after the filter runs out.

Update: 24. Sep. 2024 um 18:33
von Hidden