Crusader Kings III

Crusader Kings III

[Kei] Enhanced County View
1-10 van 23 items weergegeven
< 1  2  3 >
Update: 1 nov om 10:24

1.2.1

- Fixed incorrect background alpha when main holding is upgradeable.
- Added missing 1.18 'Crane' mod tag.

Update: 1 nov om 8:48

1.2.0

- Updated for CK Version 1.18
- County modifiers now display up to 9 modifiers when not expanded (from 4)
- If there 10 or more county modifiers in the county, the most recent ones are displayed instead of the oldest ones.
- Changed the look of the expand/shrink modifiers buttons

- Edited Build/Upgrade building interface
- Added a Comparison Mode for building upgrade interface
- Added a Compact Mode for buildings construction interface (to save some scrolling time)

Update: 10 sep om 3:08

1.1.2

- Updated for CK 1.17
- Fixed Plague resistance showing decimals

Update: 15 mei om 17:58

1.1.1

- Updated for CK 1.16.2
- Fixed occupier Coat of Arms issue

Update: 12 mei om 17:45

1.1.0

- Updated for CK3 1.16.1.
- Swapped positions of County modifiers panel and County attributes panel.
- Small positions and sizes adjustments.
- If Culture & Faith Granularity is enabled and the "Display Culture Acceptance" display option is enabled, acceptance of each culture towards the player culture will be displayed.

Update: 22 mrt om 2:29

Updated for CK3 1.15 "Crown" Update

Update: 3 dec 2024 om 6:31

Update: 3 dec 2024 om 6:28

1.0.11

- Added "Move Camp" button when the province has no holding.
- Main building now has its icon colored yellow/orange if it can be upgraded, like other buildings.

Update: 7 nov 2024 om 6:29

1.0.10

- Added missing information on epidemic item display
- Improved epidemic item display

Update: 4 nov 2024 om 13:51

1.0.9

- Updated for 1.14.0.1
- Fixed settings window obstructing clicks even when invisible