X4: Foundations

X4: Foundations

Expanded Configuration Loader
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更新于:11 月 1 日 上午 12:53
作者:Runekn

Fix overwriting station plan writing to last loaded plan rather than the one selected

更新于:10 月 4 日 上午 1:18
作者:Runekn

* Fix vanilla auto presets not working if partial loadout is enabled.
* Fix partial loadout when player does not have component licence.
* Partial loadout will now keep whatever is on the component slot, rather than clear it, if preset component cannot be equipped.

更新于:9 月 30 日 下午 10:02
作者:Runekn

* Fix scroll position after loading item.
* Fix scroll position of right table in custom auto preset editor while editing.

更新于:9 月 27 日 上午 8:29
作者:Runekn

* Partial loadout will now retain missiles that shipyard does not have and are part of preset.
* Custom auto presets now support missiles.

更新于:9 月 24 日 上午 10:24
作者:Runekn

Fix custom auto preset medium value rule when there is only one choice.

更新于:9 月 24 日 上午 2:43
作者:Runekn

* Fix saving preset generated by custom auto preset with engines.
* Fix custom auto preset not generated some turrets based on exact module rule.

更新于:9 月 21 日 上午 6:00
作者:Runekn

* Fix "Rename" and "Save As" actions.
* Fix multiple issues with custom auto-presets in creative start.

更新于:9 月 19 日 下午 1:54
作者:Runekn

* Move settings to uidata, meaning they are no longer tied to save and new loader is reenabled in creative start menu.
* Added Russian translation by Alex5Not.

更新于:9 月 18 日 下午 12:27
作者:Runekn

Support localization of ship purpose filters

更新于:3 月 31 日 上午 11:13
作者:Runekn

* Fix loader being enabled in creative start when no game is loaded
* Add compatibility with Store existing loadout by Mycu