Barotrauma 潜渊症

Barotrauma 潜渊症

RRR Armaments
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更新于:2024 年 10 月 31 日 上午 9:32
作者:Destroyer1104

Time to go shopping

Made the Special Purpose Machine Gun, Proctectorate Oppressor BR, Infiltrator Oppressor BR, Infiltrator Covert AR, Vanguard Oppressor AR, Maschinegewehr buyable in the same way that spec ops clothing is

更新于:2024 年 10 月 28 日 上午 9:41
作者:Destroyer1104

Added deep tissue injury damage to Battle Rifle, Caseless AR, Oppressor BR DS ammunition
Removed random crits from a lot of ammo and instead turned them into reduced but guaranteed damage
Removed a lot of microstun values

Updated assault smg/pistol mag sprites
Made Covert Assault Rifle Mags cost 1 less plastic and 1 more propellant
Buffed Oppressor BR DS penetration from 50 to 60%
Made precision rifle mags cost flash powder instead of magnesium/phosphorus & titanium instead of lead
Made renegade combat shotgun magazines much cheaper and in line with basic 12g buckshot/slug crafting, they were unreasonably expensive while also performing worse than regular 12g
Increased renegade combat shotgun mag stack sizes
Made Anti-Materiel cartridges deconstruct into their base components
Made General Purpose Machine Gun big and small boxes have synced crafting recipes
Fixed coalition assault smg having coalition precision marksman rifle sprite, oops

更新于:2024 年 10 月 27 日 上午 9:34
作者:Destroyer1104

Simplified crafting recipes for 9mm AP magazines
Made 9mm AP cost 1 less titanium
Made 9mm AP cost 1 less propulsion material
Nerfed 9mm AP damage, it was performing better than standard 9mm in every way

Reduced amount of surplus revolver ammo crafted per recipe
Increased amount of service revolver ammo crafted per recipe
Simplified crafting recipe for service revolver ammo

更新于:2024 年 10 月 27 日 上午 5:02
作者:Destroyer1104

Fixed 8 gauge double barrel showing wrong inventory icon from previous update
Updated Infiltrator Helmet, Vanguard Helmet, Vanguard Opressor AR , Großwildjäger, Pulemyot, Avtomat, Hand Breaker, Maschinegewehr, Stormer, Coalition Assault Shotgun, Coalition Assault SMG, Coalition Supressed Combat Shotgun, Coalition Precision Marksman Rifle sprites to their modern versions

更新于:2024 年 10 月 26 日 上午 2:26
作者:Destroyer1104

Fixed Renegade Oppressor AR drum mag having old localisation
Upgraded some Fuel for the Fire gun sprites to their modern versions
Raffica and Nimrod now have RRR stat cards and balancing

Raffica:
Removed quality modifier
Buffed damage by 15%
Reduced spread by 4
Made dual wield accuracy penalty more severe
Made it never jam

Nimrod:
Removed quality modifier
Removed from being fabricatable... this is the point of vintage weapons no?
Increased fire rate from 375 to 500
Reduced spread by 2
Buffed damage by 20%

Adjusted The Wanderer (Unique 10mm pistol) magazine icon to show that it can take extended magazines
Removed dual wield penalties from The Wanderer

With these changes the Nimrod and Raffica will be added into RRRA Mission Pack 1 loadouts soontm

更新于:2024 年 10 月 21 日 上午 4:51
作者:Destroyer1104

Finally an update that was actually fun to make

Some 7.62x39 buffs cause they felt more like an expensive sidegrade to 5.45 in terms of penetration

Buffed Renegade Oppressor Assault Rifle FMJ penetration from 7.5% to 10%

Buffed Renegade Oppressor Assault Rifle AP penetration from 15% to 20%
Buffed Renegade Oppressor Assault Rifle AP gunshotwound damage from 15 to 18
Buffed Renegade Oppressor Assault Rifle AP deep tissue injury chance from 20% to 25%

Buffed Renegade Oppressor Assault Rifle DU penetration from 25% to 30%

Buffed Battle Rifle FMJ penetration from 15% to 20%
Buffed Battle Rifle FMJ extra gunshotwound damage chance from 20% to 25%
Buffed Oppressor Battle Rifle FMJ penetration from 20% to 30%

Removed Deep Tissue Injury from 5.45 DU bullets to be in line with their 7.62 counterpart

8 Gauge Incendiary overperformed in a good few cases and even occasionally 1-shot armored targets so it got a general price increase and a small rework in damage values
It should now feel like an actual expensive round whilst also not being too overpowered by destroying anyone and anything
Made 8 Gauge Incendiary crafting recipe create 8 shells instead of 12
Made 8 Gauge Incendiary cost 1 additional plastic
Nerfed 8 Gauge Incendiary penetration from 10% to 0%
Nerfed 8 Gauge Incendiary Burn damage from 6 to 2
Removed 8 Gauge Incendiary microstun values
Buffed 8 Gauge Incendiary Gunshotwound damage from 0 to 5
Increased 8 Gauge Incendiary price cost by 100%
If the shell still feels off in some ways feel free to leave feedback

Increased All 8 gauge inventory and cabinet stack sizes
Fixed Never Jams trait missing from precision rifles

更新于:2024 年 10 月 20 日 上午 5:08
作者:Destroyer1104

Lowered big bore shell sell price a lot

更新于:2024 年 10 月 19 日 下午 3:14
作者:Destroyer1104

Fixed Sturmgewehr being able to load multiple magazines

更新于:2024 年 10 月 19 日 上午 1:32
作者:Destroyer1104

Fixed some prototype weapons not being able to be crafted into masterwork versions because their crafting skill requirements were too high

更新于:2024 年 10 月 18 日 上午 5:57
作者:Destroyer1104

Updated steam page

Removed Underbarrel Grenade Launchers from weapons - Yes I know this will probably be a controversial change but the way they currently work in this mod they break way too many things and I'll need a while to look into this, fix the issues and hopefully bring it back one day, atleast this gives you a reason to craft dedicated grenade launchers!

Fixed HMG mag recycling recipe not following previous changes

Rechambered Veteran's Rifle into magazine equivalent, buffed its damage and penetration and slightly increased fire rate & lowered spread so it can fulfill a DMR role for its weapon tier (Since I changed so many stats you will probably have to spawn this one in again or it may be broken in your save)