Barotrauma

Barotrauma

RRR Armaments
1-10 van 59 items weergegeven
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Update: 17 sep om 7:39

Fixed Infiltrator Covert Assault Rifle not spawning in stores

Update: 12 sep om 12:25

Made the Veteran series of coalition weapons spawn in shops after reaching difficulty 35 levels to keep consistent with some more later tier weapons

Update: 5 aug om 8:45

Added a flashlight slot to Veteran's Hand Cannon

Update: 23 jul om 12:08

Reduced the bleeding damage of MOST firearms by 30-70%

Update: 1 jul om 8:22

Oppressor Heavy Pistol Magazine and Oppressor Heavy Pistol Burner Magazine can now both be used in their reloading recipes

Update: 29 jun om 0:01

Fixed Coalition Oppressor Shotgun equipped flashlight facing the wrong direction

Update: 21 jun om 14:27

Restored Renegade Compact Grenade Launcher and Planestrider

Making this the renegade equivalent of a vintage DMR (I'm aware that this is slightly cursed)
Removed Planestrider quality modifier
Rechambered Planestrider to 7.62x39
Added Integrated Sniper Scope to Planestrider
Buffed Planestrider damage to +100% and penetration to +25%
Lowered Planestrider spread to 2.5

Update: 20 jun om 1:02

Added Integrated Sniper Scope to Coalition Anti-Materiel Rifle, Renegade Anti-Materiel Rifle, Prototype Anti-Materiel Rifle, Coalition Suppressed Marksman Rifle, Hiuz, Raptor, Veteran's Rifle

Added Integrated Marksman Scope for Coalition Marksman Rifle, Renegade Marksman Rifle, Infiltrator Oppressor Battle Rifle

Added Integrated Precision Scope for Coalition Precision Assault Rifle, Renegade Precision Assault Rifle, Coalition Suppressed Assault Rifle, Protectorate Oppressor Battle Rifle, Prototype Caseless Assault Rifle

Added an additional Rifle Scope fabrication cost for Coalition Marksman Rifle, Renegade Marksman Rifle, Coalition Precision Assault Rifle, Renegade Precision Assault Rifle, Coalition Anti-Materiel Rifle, Renegade Anti-Materiel Rifle

Lowered Spread for Anti-Materiel Rifle, Renegade Anti-Materiel Rifle, Prototype Anti-Materiel Rifle, Coalition Marksman Rifle, Hiuz
Coalition Supressed Marksman Rifle now isn't required to be worn in the bag slot and can be stored in any slot in the hotbar

Update: 19 jun om 0:49

Fixed Förorendekanon and Flammandegevär firing the wrong projectile

Update: 8 jun om 2:44

Removed quality modifiers from Avtomat
Removed self damage from shooting Avtomat when having low weapons skill
Fixed Avtomat not being able to fire
Fixed Flammandgevar not being able to fire
Fixed Förorendekanon not being able to fire