VTOL VR

VTOL VR

Ace Combat 5: The Unsung War
Viser 11-20 af 22 forekomster
< 1  2  3 >
Opdatering: 18. jan. kl. 13:43

Minor Update v1.22

New
-Solo Mode AI Wingmen added!
>First 3 missions updated
>Experimental, with 32 missions there are problems that are gonna slip through the cracks and won’t be perfect.
>Requires Either Blaze or Grimm Slot to be selected until Blaze is usable for Non-DLC Owners
>After spawning in, 2-3 AI Wingmen will spawn and will be Vulnerable for 30 seconds to allow Players to destroy them, afterwards will be Invincible for the rest of the mission.
>Will only engage Enemy Aircraft with Infrared Missiles and Ground Targets with their Cannons.
>If another Player joins the game the other AI Wingmen will be destroyed and not return.
>Some Missions the Wingmen will be inactive and not engage certain Objective Targets. E.g. Four Horsemen, Final Option

Changes
-All Cutscene (Prelude) Missions changed to F/A-26Bs instead of T-55s for no DLC requirement
-Walls blocking Players from moving in Cutscene Missions removed
>Pseudo Free Flight
-Removed Ending Cutscene in Shorebirds (Mission 01)
-Added Cutscene Mission after Shorebirds (Mission 01)

Bug Fixes
-Fixed YES Answers in Shorebirds (Mission 01)
-Fixed missing Rank: A pop-up in Shorebirds (Mission 01)
-Added missing Sea of Chaos Prelude Briefing Slide
-Added missing ACES Prelude Briefing Text

Opdatering: 9. jan. kl. 12:45

Major Update v1.20

New
-Added Desert Arrow (Mission 16A)
-Reworked White Bird Part II to be playable (Mission 24)
-New Briefing Slide showing new Aircraft and Loadouts when unlocked
-Added New and Revised Dialogue to Front Line (Mission 07)
<<It’s the Arkbird. We’ve got the Arkbird!>>
-Added New Dialogue to White Bird (Part I) (Mission 06)
-Added Various Tooltips Across the Missions
-New Spawn after destroying the SOLG Control System in ACES (Mission 27)

Changes
-Adjusted some <<YES>> timings in Narrow Margin (Mission 03)
>Blaze doesn't know telepathy and should not answer before the questions asked.
-Changed Slot 4 in Final Option to allow Non-DLC owners access (Mission 19)
-Changed Description of Desert Lightning (Mission 16B)
-Ghosts of Razgriz Objective name changed from “Razrizz” to “Razgriz”
>It was dumb

Bug Fixes
-Fixed F-4E Loadout not being F-15C Loadout in Powder Keg (Mission 12A)
-Locked Certain Loadouts allowing swapping weapons
-FIxed Player Spawns being next to Mine in Solitude (Mission 21)

Opdatering: 14. dec. 2024 kl. 13:15

Major Update v1.12

New
-Added New and Revised Dialogue to Rendezvous (Mission 05)
<<You have to call him “Captain” now.>>
-Added New Dialogue to First Flight (Mission 04)
<<Aw man, my rock & roll records, they're in my room!>>

Changes
-Swapped 4th Player Slot with F/A-26B instead of T-55 up to Mission 10
>No longer requires DLC for solo play.
-Removed Arkbird Laser in Front Line (Mission 07)
>It will return in a different form that doesn't destroy FPS.
-Removed Instructor seats in the T-55 in the Intro Cinematic
>No more parties in the movie theater.
-Added “5” to Intro Cinematic Mission’s name
>Incase you forgot what Ace Combat game you were playing.

Bug Fixes
-Fixed Alt Spawn Name for Archer in Front Line (Mission 07)
-Fixed not being able to use Alt Spawns for Archer in Handful of Hope (Mission 08)
-Fixed certain Alt Spawns Initial Airspeed being faster than others
-Fixed not being able to use Alt Spawns for Archer in Blind Spot (Mission 10)


Bug Report by TheSerg
-Fixed Trigger Event that prevented 2nd group of Ships and Aircraft to spawn in Front Line (Mission 07)

Opdatering: 3. dec. 2024 kl. 14:08

Major Update v1.10

New
-Mission 16B: Desert Lightning has been Added
-Added New Alt Spawns to all Cutscene Missions
>Now possible to spawn as the F/A/26B allowing anyone without the T-55 DLC to watch cutscenes.
-Swapped Placeholder Cutscene in Mission 16 Prelude to correct coin flip movies

Changes
-Added 1 second delay between Cutscenes playing in Mission 11 Prelude and Mission 16 Prelude
>This will help it flow just a bit better and not be so jarring.

Bug Fixes
-Fixed missing Cutscene in Mission 11 Prelude Due to testing debug Event

Opdatering: 14. nov. 2024 kl. 15:14

Minor Update v1.05

Changes
-Lowered Fail Height from 4000ft (1200m) to 3200ft (1000m) in Final Option (Mission 19)
>4000ft allowed simply flying over the island and skipping most of the mission, 3200ft should keep most Players inside the intended flight path.

Bug Report by Un_Lancer
-Fixed incorrect script with Burst Missile at the end of Rendezvous (Mission 05)
>Event was meant to Enable Death below 1500 ft then quickly disable, this however was instead triggering causing instant death no matter the players height.

Bug Report by Fire Fighter
-Reworked Arkbird “Laser” to be less FPS intensive in Front Line (Mission 07)
>Halved the number of Flares used for the Laser as well as reducing the time they’re active for from 5 to 3 seconds.
-Fixed Respawning underground in Handful of Hope (Mission 08)
-Fixed Initial Speed when Respawning in Lit Fuse (Mission 09)

Bug Report by _Archer_
-Fixed Mission Fail Event in Final Option (Mission 19)
>Changed Fail Event from a Proximity to a Height Check.

Opdatering: 28. okt. 2024 kl. 21:56

Minor Update v1.02

Changes
-Invincibility after respawning now 25 seconds from 15 in Shorebirds
>Should help the Nuggets with learning the ropes.

Reported by _Archer_
-Fixed Bartlett not being invincible in Shorebirds
-Fixed Missing selectable Alt Spawns in Shorebirds
-Added Missing Bartlett and Nagase AI in Open War

Opdatering: 22. okt. 2024 kl. 18:57

Minor Update v1.01

Changes
-Removed Weapons During Solitaire

Bug Fixes
-Fixed Tunnel Dialogue not overriding previous Dialogue in ACES
-Added missing SAAMs to Blazes F-15C

Opdatering: 21. okt. 2024 kl. 17:14

Release v1.0

Opdatering: 18. okt. 2024 kl. 10:57

Pre-Release Build V.82

Opdatering: 18. okt. 2024 kl. 10:47

Pre-Release Build V.81