Darkest Dungeon® II

Darkest Dungeon® II

Meteorite Over Occultist
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Pembaruan: 27 Sep @ 8:48pm

-2.1 update-
Conjunction path: swapped the functionalities of Direct skills and Transit skills
Refract and Refract+ (Onus): reworked and restored to the mod! (See in-game tooltip.)
Hair Tie trinket: replaced the Burn RES buff on self with Remove Burn on target

I also fixed a tooltip that can appear in the relationships menu after using Glyph of the Nine. This is just a small update with a few lingering improvements before I swap all of my attention to the "real boy" version of this mod.

Pembaruan: 4 Agu @ 1:05am

-VERSION 2.0 UPDATE-

In case anyone cares, this mod now works properly again! Plus I've added new content! I still haven't done any work to make it compatible with Kingdoms, but all of the tooltips that broke as a result of the Steadfast Steward's Update have been fixed. Also I performed a huge balance pass, still slowly preparing for when I redo the mod as a fully new hero (instead of a replacement for the Occultist).

NEW PATH: Conjunction, an experimental path centered around a custom token that provides unique effects depending on the hero it's applied to (currently slightly incomplete as it doesn't yet have a unique effect for the Runaway or any peasant militia, but see what you think of the rest!)

Solace path: added Grim Discipline functionality! (See in-game tooltip.)
Onus path: simplified Grim Discipline functionality (See in-game tooltip.)
Onus path: removed the Debuff RES Piercing buff (The changes to Grim Discipline made it unnecessary.)
Cataclysm path: changed the healing received buff to a DOT RES buff based on the current stack of Grim Discipline
Remind+ (Wanderer/Solace): lowered threshold for additional stress heal
Remind and Remind+ (Cataclysm): reduced the stress heal from 3 to 2 when the performer does not have Grim Discipline
Remind and Remind+ (Cataclysm): reworked the effects for when the performer has 1 or 2 Grim Discipline (See in-game tooltip.)
Retrograde+ (Cataclysm): reduced small Regen from 2 to 1
Librate and Librate+ (all paths): reduced Crit rate to 0%
Librate (Wanderer/Onus/Cataclysm): reduced chance of 1 Dodge from 100% to 50%
Librate (Solace): removed chance of Combo from target effects
Librate+ (Solace): reduced Weak token application from 2 to 1
Librate+ (Solace): changed the Death Armor removal condition from being luck-based to requiring Grim Discipline (This does not consume Grim Discipline.)
Librate+ (Solace): added 2 Vulnerable to target effects on Crit
Direct (Wanderer/Solace): added Speed to target effects
Direct+ (Wanderer/Solace): added 2 Dodge to target effects when the target has Stealth
Direct (Cataclysm): replaced Remove Daze with Remove Blind
Direct+ (Cataclysm): added Remove Blind to performer effects
Transfix and Transfix+ (Wanderer/Onus): changed the damage boost on Combo from +900% to +9 (This is a buff.)
Transfix and Transfix+ (Solace): increased Crit rate from 0% to 5%
Transfix and Transfix+ (Solace): added +100% Crit rate when the target has Vulnerable
Transfix and Transfix+ (Solace): added +3 DMG when the performer has Crit
Transfix+ (Solace): removed unconditional Bleed RES Piercing
Transfix+ (Solace): removed conditional 6 Bleed
Transfix+ (Solace): added 5 Bleed to target effects on Crit
Transfix and Transfix+ (Cataclysm): reworked! (See in-game tooltip.)
Refract and Refract+ (Wanderer/Solace): removed Rank 1 from launch ranks
Refract and Refract+ (Onus): removed from the mod! (This skill is no longer modified by this path.)
Refract and Refract+ (Cataclysm): removed Rank 1 and Rank 4 from launch ranks
Refract and Refract+ (Cataclysm): removed 3 DMG from performer effects
Refract (Cataclysm): reduced damage by 1
Refract+ (Cataclysm): reduced maximum damage by 2
Transit (Wanderer/Onus/Cataclysm): added Remove Crit to target effects
Transit+ (Wanderer/Onus/Cataclysm): added Ignores Blind
Transit+ (Wanderer/Onus/Cataclysm): removed Remove Guard from target effects
Transit+ (Wanderer/Onus/Cataclysm): added Extra Action to performer effects when a Corpse is cleared (This is a super cool buff.)
Transit and Transit+ (Solace): added the condition that the performer must not have Grim Discipline in order to use this skill
Transit and Transit+ (Solace): removed cooldown
Transit and Transit+ (Solace): added 3 Grim Discipline to performer effects
Transit (Solace): removed the Debuff RES buff from target effects
Transit+ (Solace): reduced the Debuff RES buff by 5%
Shower+ (Onus): increased Crit rate from 10% to 15% (This reverts the nerf it received in the 1.0 update.)
Shower+ (Onus): added +1 Burn Duration on Combo
Shower+ (Onus): reduced large Burn from 6 to 5
Shower and Shower+ (Cataclysm): reworked! (This skill can now generate Grim Discipline! See in-game tooltip.)
Eclipse and Eclipse+ (Solace): added to the mod! (This skill is now modified by this path. See in-game tooltip.)
Eclipse and Eclipse+ (Cataclysm): added 1 Grim Discipline to performer effects
Eclipse (Cataclysm): added 1 Stress to target effects
Eclipse+ (Cataclysm): reduced cooldown from 3 to 2
Eclipse+ (Cataclysm): reduced Crit token generation from 2 to 1
A Fragment trinket: added 1 Taunt to target effects when using Librate Skills
A Fragment trinket: added 1 Daze to performer effects when using Transit Skills
A Fragment trinket: removed 1 Negative Token from turn start effects when the trinket holder has Stealth
A Fragment trinket: removed 1 Stress from turn start effects when the trinket holder has Guard
A Fragment trinket: added 2 Stress to turn start effects when the trinket holder has Stealth or Guard
Hair Tie trinket: reworked! (The original version was too powerful, particularly when using the Cataclysm path. See in-game tooltip.)

Hopefully I got everything! I also improved the text of many tooltips and descriptions. I should mention that the new path has not been tested as thoroughly as the others, so there may be wonkiness or balance issues, but this whole mod is still just preview of what's eventually coming anyway.

Pembaruan: 1 Feb @ 1:32am

typo fix

Pembaruan: 31 Jan @ 7:46pm

DLC update! In my haste to publish the compatibility update, I neglected to consider that the Inhuman Bondage DLC would likely necessitate new barks for the Meteorite related to the new items and location. These barks have now been added, as well as a bark for the Abomination when using Glyph of the Nine.

Pembaruan: 30 Jan @ 3:06am

Compatibility update! The patch that added Kingdoms to the game broke this mod slightly: It disabled the Meteorite's barks. This update implements a fix for that.

Pembaruan: 12 Nov 2024 @ 2:16pm

- added a few new barks
- fixed a bug that was causing negative relationships to curse the Meteorite's offensive skills more often than his support skills
- changed the positive relationship chance buff granted by Glyph of the Nine to apply to all heroes EXCEPT the Meteorite

The buff on his signature item that was added in the 1.2 patch turned out to be slightly too impactful, so it has been (thematically appropriately) nerfed.

This will likely be the final update to this preview version of this mod.

Pembaruan: 8 Okt 2024 @ 8:02pm

tooltip typo fix

Pembaruan: 8 Okt 2024 @ 7:10pm

-1.2 update-
Remind and Remind+ (Cataclysm): increased Grim Discipline generation to 3
Oppose, Oppose+, Station, Station+, Retrograde, Retrograde+, Direct, Direct+, Transfix, Transfix+, Refract and Refract+ (Cataclysm): changed interaction with Grim Discipline to expending it instead of increasing and then removing it
Glyph of the Nine (Signature Item): added a small positive relationship chance buff
Glyph of the Nine (Signature Item): fixed an oversight that was causing it to target only two heroes instead of the entire party

The Cataclysm changes make Grim Discipline management more intuitive without actually altering any functionality. The Glyph of the Nine change is the only balance adjustment in this patch, intended to give the item at least some amount of value when it appears at the final inn before the Mountain.

Pembaruan: 4 Okt 2024 @ 2:41pm

cleaned up Glyph of the Nine tooltip (to the extent that doing so was possible after the fix implemented in the last patch)

Pembaruan: 4 Okt 2024 @ 2:13pm

-tiny post-launch update-
Station (Wanderer/Solace): removed Remove Vulnerable from target effects
Cataclysm path: slightly changed many skill tooltips for clarity and to more closely match the official formatting
Glyph of the Nine (Signature Item): potential fix for the item sometimes disappearing from the Recollection after being used