Europa Universalis IV

Europa Universalis IV

Anbennar - Dev Points Compatch
Viser 1-7 af 7 forekomster
Opdatering: 11. sep. kl. 7:51
af Nuq

- Updated for Anbennar's "The Final Empire" and EU4 v1.37.5.0

- The racial military and tolerances tabs can't be opened right now. (bugfix inc.)
- Be on a lookout for bugs, it seems to function well w/ holds, but I haven't had a chance to test it with any other regional province mechanics which are exposed through new menus - none ought to outright break, but you never know.

Opdatering: 31. aug. 2024 kl. 2:19
af Nuq

- Fixed the bug where you could spend dev points into negatives (again) ((again)) (((again))) ((((again))))...

Opdatering: 30. aug. 2024 kl. 11:26
af Nuq

- Updated to match latest changes of Dev Points to reduce late-game scaling.
- Made AI build Mage Towers more, hopefully.
- Fixed the sneaky bug where most New World (Aelantir) provinces got no extra dev points for colonizers from 'immigration'. It should apply to any non-ruinborn nations, including spawnables!

(The Dwarf fixes are coming, I swear, some changes need to be made, considering they, in particular, would want several very-high development provinces - how it needs to be done is a whole other ordeal, especially with the whole dev-points being not-so-suitable for extra-tall provinces.)

Opdatering: 30. aug. 2024 kl. 11:24
af Nuq

Opdatering: 20. aug. 2024 kl. 6:39
af Nuq

- Fixed a big oopsie where expanded infrastructure (for you and AI) would increase your global garrison size, not your local garrison size.

Opdatering: 19. aug. 2024 kl. 11:31
af Nuq

- Fixed the bug where you could develop province without having enough dev points (left-over from original mod).

Opdatering: 19. aug. 2024 kl. 6:36
af Nuq

Initial upload.