Company of Heroes 2

Company of Heroes 2

Map Defense Mode Asset Pack
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更新于:12 月 1 日 上午 5:48
作者:///P\\\

Added new files
ebps\gameplay\attacker_spawn_unit\spawn_light_vehicles_in_5_minutes_one_time
ebps\gameplay\attacker_spawn_unit\spawn_officer_in_15_minutes
ebps\gameplay\attacker_spawn_unit\spawn_officer_every_30_seconds

Rename files
> Old: ebps\gameplay\attacker_spawn_unit\spawn_random_heavy_tank_every_30_seconds
> New: ebps\gameplay\attacker_spawn_unit\spawn_heavy_tank_every_30_seconds

> Old: ebps\gameplay\attacker_spawn_unit\spawn_mortar_team_in_every_3_minutes
> New: ebps\gameplay\attacker_spawn_unit\spawn_mortar_team_every_3_minutes

Removed files
ebps\gameplay\attacker_waiting_spawn_units\spawn_ambush_units_every_20_seconds_in_10_minutes
ebps\gameplay\attacker_waiting_spawn_units\spawn_artillery_vehicles_every_3_minutes_in_10_minutes
ebps\gameplay\attacker_waiting_spawn_units\spawn_car_halftrack_every_15_seconds_in_3_minutes
ebps\gameplay\attacker_waiting_spawn_units\spawn_elite_units_every_20_seconds_in_3_minutes
ebps\gameplay\attacker_waiting_spawn_units\spawn_light_vehicles_every_30_seconds_in_5_minutes
ebps\gameplay\attacker_waiting_spawn_units\spawn_medium_heavy_tank_every_50_seconds_in_10_minutes
ebps\gameplay\attacker_waiting_spawn_units\spawn_mortar_team_every_3_minutes_in_3_minutes
ebps\gameplay\attacker_waiting_spawn_units\spawn_random_heavy_tank_every_30_seconds_in_15_minutes
ebps\gameplay\attacker_waiting_spawn_units\spawn_tank_every_50_seconds_in_7_minutes

• Removed the refund resources from Attackers players if units will retreating

更新于:11 月 29 日 上午 3:02
作者:///P\\\

更新于:11 月 22 日 下午 12:31
作者:///P\\\

• Attacking Players: In 20 minutes all infantry vehicles or anything with veteran, everyone will gain veteran at 3, for OKW they will gain veteran at 5
• Defenders Players: Call Reinforcement (Level 1) has changes the infantry dispatch (For example Penal Bettalion changes to Conscripts)

更新于:11 月 7 日 上午 10:44
作者:///P\\\

• Removed files:
ebps\gameplay\attacker_spawn_unit\spawn_howitzer_tank_in_12_minutes
ebps\gameplay\attacker_spawn_unit\spawn_tank_destroyer_in_8_minutes

• Attackers AI or Players no longer spawn Mortar Team and Artillery Vehicles from Production Buildings or Dispatch Commanders

更新于:10 月 26 日 上午 10:32
作者:///P\\\

更新于:10 月 25 日 上午 5:27
作者:///P\\\

• Attacker Players: Reduced the infantry spawn like now spawn 3 Osttrupens, 2 Grenadiers, and also 2 Assault Grenadiers

更新于:10 月 24 日 上午 4:42
作者:///P\\\

• Changes the resources and recharge time from "Call Reiforcements" commander ability

更新于:10 月 23 日 上午 5:03
作者:///P\\\

• Added "Call Reinforcements" commander ability from defender players every minutes pass the more Call Reinforcements levels gains
Start Match: Support dispatch & Level 1
3 Minutes: Level 2
5 Minutes: Level 3
7 Minutes: Level 4
10 Minutes: Level 5 (Final)

更新于:10 月 21 日 上午 4:01
作者:///P\\\

• Fixed the 'Withdraw and Refit' ability when you withdraw any garrison vehicle with infantry inside will going together, and infantry dies when vehicle dissapear

更新于:10 月 18 日 下午 1:08
作者:///P\\\

• Added 'Withdraw and Refit' ability for all players (Target your unit to withdraw from the battlefield in return of resources.)