Slay the Spire

Slay the Spire

Puppy Relics
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更新于:2024 年 8 月 12 日 下午 12:07
作者:Ninja Puppy

Bug Fix!

Agmen's Hat now works as intended. Thanks Hand of Greed!

更新于:2024 年 8 月 11 日 下午 9:03
作者:Ninja Puppy

Sound Updates, minor tweaks
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Updated some of the sound effects on the relics.

You can now right click the relics any time in a run instead of only in combat! :)

Changed Ninja Puppy's Mask to apply 3 instances of 1 constrict instead of 1 instead of 2 constrict. This should *destroy* artifact.

Changed HangInThere to give 4 hp instead of 3 hp

Greener Grass now pulses when it's waiting to be used and stops when it's used.

Removed double registered RatRace

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Known Issue

Agmen's Hat triggers on *any* kill instead of specifically from the hat.

更新于:2024 年 8 月 10 日 下午 5:06
作者:Ninja Puppy

Fun Update
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Added visual cues for Devil's Advocate

Hyperactivity now shows a counter

Added some sound effects on the relics. Some are still default until I figure out what they should be

Maybe right click them?

更新于:2024 年 8 月 9 日 下午 7:12
作者:Ninja Puppy

Major Update!
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Added mod config allowing toggle between Legacy Nik The GOAT and updated one.

Nik The GOAT Legacy: Right click the goat and pick a card to exhaust for energy

Nik the GOAT current: At the start of your turn, exhaust 1 card and gain energy (More balanced)

Changed Devil's Advocate from giving healing to giving Temporary HP, made the wording more clear.

Made wording on Lousy Relic more clear.

Added 2 new relics:
Tough Cookie - Uncommon
When you enter elite combats, heal 15 HP

Icing On The Potion - Uncommon
When you drink a potion, draw a card. If you are not in combat, do so next combat.

Planned QoL:
Hyperactivity will have a counter so you can tell how close you are to the exhausting energy.

Devil's Advocate needs a marker or effect to show when it's ready.

更新于:2024 年 8 月 8 日 下午 7:15
作者:Ninja Puppy

Darklights Stone was crashing if you upgraded again at max level. Also fixed an issue with how it was not rendering the text in places.

Fixed Greener Grass being Rare instead Boss like it should be.

Adjusted Adventurer's Text to be more clear

Slightly reworked Cat's Pajamas:
Now only grants 9 HP on entering a rest site but grants gold equal to any healing received (Like resting at a rest site). Added a check to avoid an endless loop with Bloody Idol

Attempted to add LegacyMode for Nik the GOAT and a new version that was more balanced. It appears to be stuck in legacy mode. Still working on it.

更新于:2024 年 8 月 7 日 下午 3:48
作者:Ninja Puppy

Accidentally removed the AtTurnStart code when fixing the double max energy reduction bug. It has been restored.

Also decided to test more aggressively before pushing an update

Known Issues:
Darklight's Stone doesnt show the description except when equiped (Potential solution found)

Greener Grass is a rare relic but is labelled a boss relic (Will adjust on next update)

Wording on a few relics could be clearer (like Adventurer's Map)

更新于:2024 年 8 月 7 日 下午 3:21
作者:Ninja Puppy

Fixed the GreenerGrass relic double reducing max energy sometimes.
It should now only reduce max energy 1 time.

Known Bugs:
Darklight's Stone is still not showing description in the Relic Compendium but works in game.

更新于:2024 年 7 月 31 日 上午 3:57
作者:Ninja Puppy

Fixed crash when opening Relic Compendium due to Unturned Stone trying to play itself outside of a run lol

Known bug:
Darklight's Stone shows blank description in relic compendium but appears fine in game.

Somehow GreenerGrass took 2 max energy instead of one while testing on Steam deck despite it working successfully in testing on PC.

更新于:2024 年 7 月 30 日 下午 5:39
作者:Ninja Puppy

Adjustments made to balance and rarity for several relics:
Devil's Advocate:
Uncommon Relic -> Boss Relic
Heal for 25% of damage dealt after taking damage. -> Heal for 50% of damage dealt after taking damage

Hang In There:
Heal for 6 hp every ? Room entered -> Heal for 3 hp every ? Room entered

Blessing In Disguise:
Rare Relic -> Boss Relic

The Bold:
Gain 1 Max HP when you enter a ? Room -> Gain 2 Max HP when you enter a ? Room

Greener Grass:
Rare Relic -> Boss Relic
Double first buff each turn > Double first buff each turn -1 max energy.

Adventurer's Map:
Card reward every ? Room -> Card reward every 3 ? Rooms.

Additionally, fixed Darklight's Stone visual bug with smithing vs upgrading, it should now apply properly.

更新于:2024 年 7 月 29 日 下午 5:09
作者:Ninja Puppy