Cosmoteer: 星舰设计师

Cosmoteer: 星舰设计师

PreMeltdown. Azic's Shipyard Core
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更新于:1 月 12 日 上午 2:07
作者:azicminar

oh hey, update. The location of the accessories should be fixed. New Icons for the whole ship will have to wait, this is getting pushed out with some unfinished stuff becuase I forgot there were things needed for the updates of other mods. Why are they in here? in case I need them for use in more than one mod.

更新于:2024 年 11 月 30 日 上午 7:34
作者:azicminar

Finally figured out how to have the buffs for the tofas not be requiring them on having them in just one direction.
There's something else, but truthfully, I forgot what it was.

更新于:2024 年 11 月 28 日 上午 9:54
作者:azicminar

Sorry for a second update in one day, this one just adds some better inicators to the extensions to help you all allign them correctly

更新于:2024 年 11 月 28 日 上午 5:07
作者:azicminar

Taking the range of the whole ship power from 900 to 1000. Kinda not a fun walk around, but it works

更新于:2024 年 11 月 14 日 下午 3:57
作者:azicminar

Introducing the kicker units to help solve issues of some parts having too high of a power capacity vs the capacity of the host unit.
Also, you'll see some special storage units that I am testing.

更新于:2024 年 11 月 10 日 上午 5:52
作者:azicminar

Fixed typo on the Tofamax Extension file.

更新于:2024 年 10 月 27 日 上午 10:50
作者:azicminar

Welll now. An other update so soon? I made the Industrial Tofamax as an extension you can install on the LCRs. Just please be mindful of direction. Some reason they don't want to work in either direction.

更新于:2024 年 10 月 26 日 下午 3:42
作者:azicminar

Added a crewed reactor that's designed for powering factories!
Under normal circumstances, it will power factories and give them a 100% Factory buff as well!
If a specific factory isn't worying, ask its mod maker to add "Factory" without the quotations to the ReceivableBuffs brackets in its file.

Known problem factories: The Hyperium condensor seams to stop charging part of the way. I have yet to figure out why only the Advanced Large Crewed Reactor from the ETTM crewed reactors is the only one that can power it. I spent too many hours trying different things and will just make one that connects to the large reactors just like the railguns chain together.

Also: redid the power defense icon to make it easier to tell what it is.
Added a factory power icon.

更新于:2024 年 10 月 6 日 下午 12:16
作者:azicminar

Fixed description

更新于:2024 年 10 月 5 日 下午 2:14
作者:azicminar

User request to pull Crewed Reactors into just one build bar button. Since future plans for more parts are a long ways off, sounded like a good anti-clutter plan to me.