RimWorld
Weapon Range Rebalance for Combat Extended
Mostrando 1-10 de 63 aportaciones
< 1  2  3  4  5  6  7 >
Actualización: 21 SEP a las 11:32 p. m.

Updated the Combat Extended patch.

Actualización: 14 SEP a las 5:09 p. m.

The experience has been updated to 1.6!
Please keep in mind that I've only tested this update with base Combat Extended. It's possible that old mod-specific patches may be broken, so please report any such issues in my Discord server!

Actualización: 25 JUN a las 11:53 p. m.

Artillery weapon range tweaks.

Actualización: 19 MAY a las 11:12 a. m.

Patched Titan Vehicles Upgrades.

Actualización: 15 MAY a las 12:56 a. m.

Tweaked the ranges of mounted weapons from VFE - Medieval 2. I missed the bit in their description where the weapon states it has quite a long range. Whoops.

Actualización: 12 MAY a las 8:14 a. m.

More minimum range tweaks.

Actualización: 12 MAY a las 1:45 a. m.

Updated the Combat Extended Guns and Combat Extended Armory patches again.

Actualización: 12 MAY a las 12:00 a. m.

Tweaked the ranges of various artillery pieces.

Actualización: 11 MAY a las 11:03 p. m.

Updated the Combat Extended Guns and Combat Extended Armory patches.

Actualización: 7 MAY a las 10:49 a. m.

Patched Cinders of the Embergarden.