全面战争:幕府将军2

全面战争:幕府将军2

Total FotS: Carlist Wars part 15a Multiplayer
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更新于:2024 年 9 月 25 日 上午 4:50
作者:izzi

CHANGELOG:
- Some db Tweaks for Multiplayer and Singleplayer stats.

更新于:2024 年 8 月 19 日 下午 8:57
作者:izzi

CHANGELOG:
- Lowered slightly the flanking and rear morale penalties.
- Lowered slightly the base projectiles for all rifles/muskets.
- Some minor stat changes.

更新于:2024 年 8 月 19 日 下午 5:34
作者:izzi

CHANGELOG:
- Some changes for new multiplayer battlemaps.

更新于:2024 年 8 月 10 日 下午 6:37
作者:izzi

CHANGELOG:
- Added fatigue resistant for cavalry units (they become less tiered).

更新于:2024 年 7 月 28 日 下午 2:04
作者:izzi

CHANGELOG:
- Due a mistake on my part, i re-introduced gun blast and high penetration how it should be for normal smoothbore guns.

更新于:2024 年 7 月 27 日 下午 5:58
作者:izzi

CHANGELOG:
- Projectiles artillery damage increased for both Multiplayer and Singleplayer.
- Added different explosions/shockwave type for normal guns (mostly gun blasts) and howitzers/mortars (explosions type).
- Reduced grenades and replaced explosive types (was using the blinding grenades type).

更新于:2024 年 7 月 27 日 上午 11:24
作者:izzi

CHANGELOG:
- Projectiles base damage lowered.

更新于:2024 年 7 月 26 日 下午 3:52
作者:izzi

CHANGELOG:
- After testing some multiplayer battles. I removed the rules section (global values) and reverted back to the standard one. But, the local projectiles values have been improved from 0,25 to 0,4 (flintlock smoothbore), rifled muskets (the UK riflemen uses rifles as tier 1 units), have been increased from 0,25 to 0,6. But this update should be balancing things out now.

更新于:2024 年 7 月 26 日 下午 3:22
作者:izzi

CHANGELOG:
- Lowered distance accuracy multiplier. For Balancing.

更新于:2024 年 7 月 26 日 下午 2:26
作者:izzi

CHANGELOG:
- Changed some stats for projectiles and global ones. For Balancing.