Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

AGONY - Overhaul
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Uppdatering: 16 apr @ 3:52

Minor Update Agony 1.1.3

- slave trader (enslaves foreign population) building effects are affected by foreign influence in a region
- slave trader buildings can be built in any region
- slave trader increases own region influence
- slaves global resource has an additional affect of reducing construction cost up to 25% (based on available slaves)

- increased tier/rarity chances across the board (initial and from buildings)
- added tier 2 units to garrison buildings
- tier 2 units can now enter non-military outposts
- added minimum tier 2 chance threshold of 10%

- already started construction can only refund 50% when cancelled

Uppdatering: 16 apr @ 2:23

Uppdatering: 12 apr @ 21:07

Uppdatering: 12 apr @ 9:08

Minor Fix Agony 1.1.2c

- smoother food logistics diminisher

Uppdatering: 3 apr @ 20:50

Uppdatering: 31 mar @ 2:24

Minor Fix Agony 1.1.2b

- battle worn debuff now applied to force instead of character (so will be properly applied to force that lost their general in battle)

Uppdatering: 25 mar @ 18:05

Minor Change Agony 1.1.2a

Replenishment
- armies can now replenish in settlements (as if stationed in outposts)

Outposts
- added rarity/tier bonus to military outposts

Other
- fixed starting legendary unit in Priam's army to be of correct culture (Guards of Troy)

Uppdatering: 15 mar @ 8:14

Uppdatering: 14 mar @ 4:52

Uppdatering: 14 mar @ 4:21

Minor Update Agony 1.1.2

- added "Thracian Wolves" Unit to Thracian cultural cavalry unit roster
- adjusted cavalry pop threshold from 90 to intended 64 (so requires 64 cavalry pop to roll for cavalry unit)