Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

AGONY - Overhaul
Affichage des entrées 241-250 sur 288
< 1 ... 23  24  25  26  27 ... 29 >
Mis à jour le : 1 sept. 2024 à 21h44

Mis à jour le : 1 sept. 2024 à 21h26

Mis à jour le : 1 sept. 2024 à 19h24

Mis à jour le : 1 sept. 2024 à 12h53

Released Agony ver:0.8.0

- fixed random but frequent crash that got introduced with the previous update

Equipment and Supply Mechanic
- units will replenish (over time) equipment and supplies when stationed in settlements or outposts
- the quality of the replenished equipment and supplies depends on the settlement size
- units will slowly degrade equipment and supplies outside of settlements (a little less in friendly territory)
- equipment and supplies give bonuses to armor, weapons, ammunition, accuracy and morale

Unit Name Overhaul
- all units will now be named according to their province of origin

Mis à jour le : 30 aout 2024 à 10h27

Minor Change Agony ver:0.7.9a

- prevents creation of new force when faction leader gets auto-recruited (will take over weakest army instead; unless ready/strong to create new army)

Mis à jour le : 27 aout 2024 à 2h29

Mis à jour le : 26 aout 2024 à 20h05

Mis à jour le : 26 aout 2024 à 10h21

Minor Update Agony ver:0.7.9

CAI Changes
- further significant improvements to CAI
- AI factions will be better at switching between aggressive and defensive mode
- AI factions will be able to change their offensive behavior depending on enemy location
- various fixes to previously introduced issues (needs new campaign to be applied)

Character Mortality
- characters have a chance to survive in battle and be wounded instead (higher chance at younger age)
- if faction leaders get wounded and captured by the enemy, their faction will be either vassalized or confederated (if enemy faction is strong enough)
- the player faction can also be vassalized this way
- the player can confederate enemies this way by chance (not vassalize)

Mis à jour le : 24 aout 2024 à 8h57

Minor Update Agony ver:0.7.7

CAI changes
- Agony's StrategAI module fully takes over basic war declarations
- unblocked AI dead-locks
- slightly improved AI unit recruitment
- removed military buildings from starting settlements

Battles
- weather cannot be changed anymore when attacking

Other
- fixed various new outposts names which were assigned wrongly

Mis à jour le : 8 aout 2024 à 15h04