Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

AGONY - Overhaul
131-140 van 288 items weergegeven
< 1 ... 12  13  14  15  16 ... 29 >
Update: 14 feb om 8:00
door Ganossa

Update: 14 feb om 6:02
door Ganossa

Update: 14 feb om 5:34
door Ganossa

Minor Fixes Agony 1.0.6b

- fixed replenishment calculation

Update: 13 feb om 6:16
door Ganossa

Minor Fixes Agony 1.0.6a

- fixed some issue with the AI module

Update: 11 feb om 6:06
door Ganossa

Minor Update Agony 1.0.6

- building refunds reduced to 0
- custody of child dilemma cost changed from tin to copper
- lookout posts giving ambush chance when attacking enemies in region
- unit ancillary scope properly displaying "(to equipped unit)"
- raid income only sourced of what is actually produced in a region

Update: 9 feb om 3:08
door Ganossa

Minor Changes Agony 1.0.5a

- removed initial spawned army general
- increased growth from productive population bonus
- increased post battle growth from taking captives

Update: 8 feb om 7:31
door Ganossa

Minor Update Agony 1.0.5

Battle Rebalancing
- slight HP bonus to shields which will make shielded units more distinct for tanking
- slight DMG bonus to all projectiles
- reduced reload time for javelins
- many units will now holding their formations by default ( heavily shielded units with preference for spears)
- fixed various unit spacing issues and hp inconsistencies
- increased effects for battle terrain types

Other
- rebalanced post battle enslave replenishment
- enslave option will increase growth in owned provinces the character is in for 10 turns

Overall, battles will last slightly longer than before, especially with a well shielded frontline

Update: 8 feb om 0:36
door Ganossa

Minor Fixes Agony 1.0.4d

- family tree now properly shows portraits from male children
- fixed various invisible army/general issues when of lower age

Update: 6 feb om 4:40
door Ganossa

Hotfix Agony 1.0.4c (no version change)

- covering various edge cases for marriages

Update: 6 feb om 1:27
door Ganossa