RimWorld
GTek's Vehicles - Navistar MaxxPro MRAP
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Update: 25 jul 2024 om 0:50

Reverted the armor changes due to causing issues for existing MaxxPros.

Update: 24 jul 2024 om 8:43

[Combat Extended Stats Rebalance]

After doing some more testing and research, I've determined that the armor values were way too high even beyond a realism standpoint (almost twice as high as they should be!) I have halved the vehicle's armor for CE users almost across the board. The MaxxPro will still be able to solo most raids, though it may actually take some damage for once. Be careful of sustained heavy fire, as it will quickly tear this thing apart if you aren't careful.

Update: 20 jul 2024 om 23:02

Updated the vehicle description to show that it can have one of two weapons mounted.

Update: 19 jul 2024 om 22:12

Can now be upgraded to use either the Mk 19 grenade launcher, or the M2HB machine gun.

MaxxPros that have already been built will be unaffected however, either use dev mode to replace it or keep it. (It will still have the M2HB, you just won't be able to remove/swap it.)

Update: 19 jul 2024 om 3:00

Added Vanilla Vehicles Expanded integration for costs.

Update: 18 jul 2024 om 11:41

- Tweaked the engine sound volume
- Slightly improved the turret textures
- Lowered the cargo capacity to 1000 for balance reasons.

Update: 17 jul 2024 om 1:59

Added custom sounds for engine and entering vehicle.

Update: 17 jul 2024 om 0:24

Removed the hard Engine Industries dependency.
Currently working on recording some custom sounds to replace the EI provided ones.

Update: 16 jul 2024 om 16:56

[Auto-generated text]: Initial upload.