边缘世界 RimWorld

边缘世界 RimWorld

GTek's Arsenal 2.0 - Ultimate Survival and Colony Defense
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更新于:12 月 16 日 下午 1:30
作者:GrahammerTek

Fixed the AK-74 not showing up for vanilla users (I accidentally only added it to the CE files).

更新于:12 月 13 日 下午 11:40
作者:GrahammerTek

- Redrew every AK
- Redrew Taurus Tracker 455
- Added AK-74
- Added SVD (Modern and wood variants)
- Added MAC-10 (Plus suppressed variant)

If using the mod setting that replaces Combat Extended's guns, the SVD replaces the one in CE Guns, and the MAC-10 replaces the one in vanilla CE.

更新于:11 月 28 日 下午 5:21
作者:GrahammerTek

Small update while I work on other mods.

Added:
- Glock 45
- Mossberg 590A1 SPX (Has a working bayonet)
- Winchester 1892
- Winchester 94
- Certain weapons can now switch between available color variants, similar to my Arma 3 weapons mod.

Fixed:
- SPAS-12 sport and stockless variants had wrong research requirement with crafting restrictions disabled.

*CE Only: The Barrett MRAD can now switch between loading .338 Lapua and .338 Norma Magnum, for ammo logistics reasons. Just select a pawn that has an MRAD equipped and a button will pop up.

Reverted the one-handed weapon sway buff, but kept the range buff.

Note: 1.4 compatibility has been dropped, the last version with 1.4 support can be found here if you are still on it: https://github.com/GrahammerTek/GTEK-Arsenal2-Main/releases/tag/v2.2.0

更新于:10 月 27 日 上午 12:53
作者:GrahammerTek

If remove duplicate weapons is turned on and Combat Extended is enabled, certain core weapons will be replaced with improved versions to match with the rest of my weapons. Currently this applies to the base Ruger Redhawk, the M1911, the Mossberg 500, the UMP45, the M16A4, and the M24. More are planned eventually.

If you are using the Muzzle Flash mod, this requires you to move it before this mod in the mod list.

更新于:10 月 7 日 下午 10:25
作者:GrahammerTek

Remastered Mossberg 590 textures

更新于:9 月 23 日 下午 10:44
作者:GrahammerTek

[Auto-generated text]: Update on 9/24/2025 12:44:28 AM.

更新于:9 月 18 日 上午 12:08
作者:GrahammerTek

Will be releasing a new mod in about a day, updated files for compatibility.

更新于:8 月 21 日 下午 11:45
作者:GrahammerTek

Cleaned up a few more older textures. Most notable being the Barrett MRAD, as it previously wasn't drawn to scale properly like my other rifles.

CE:
Made the gold Desert Eagle chambered in .50 AE like the normal one (was previously .44 Mag).

更新于:8 月 7 日 上午 4:00
作者:GrahammerTek

Added:
- Beretta M9A4 (Both base model and a suppressed "tactical" version can be found on raiders).
- Beretta 92XI SAO GARA (High-end competition model of 92FS with fancy attachments).

Changed:
- Remastered the textures for the Beretta M9A1 and 92FS variants.
- Due to safety concerns, raiders will be less likely to carry a SIG P320.

Removed:
- Beretta M9A3 (M9A4 is just better and has nicer colors).

更新于:8 月 5 日 下午 9:59
作者:GrahammerTek

- Redrew the Ruger 10/22 and its variants. The target variant is now based on a different (better looking) model. Updated preview images.
- Added custom sound effects for distant gunshots.