Left 4 Dead 2
Bots Avoid Mounted Machine Gun's Line of Fire
Показані результати 1–7 із 7
Оновлено: 24 груд. 2024 о 8:33
автор: tomaz

-Used player_connect_full event to properly check for MGs

Оновлено: 25 листоп. 2024 о 15:48
автор: tomaz

-Fixed bots only going behind the host, should work for other human players now
-Fixed null instance error when a player disconnects while using a machine gun
-Slightly increased distance that bots go behind the machine gunner

Оновлено: 16 листоп. 2024 о 14:38
автор: tomaz

-Fixed error message complaining about info_director not existing on restart
-Used seemingly better method to perform functions on gameplay start

Оновлено: 15 листоп. 2024 о 11:11
автор: tomaz

-Changed "bot-behind" tolerance

Оновлено: 15 листоп. 2024 о 10:57
автор: tomaz

-Removed script from global scope to prevent potential conflicts
-Slight rewrite, now compatible with Left 4 Bots 2
-Script is now only executed if there are any mounted machine guns in the first place
-Added addoninfo.txt

Оновлено: 11 лип. 2024 о 16:37
автор: tomaz

-Added an extra check to avoid assigning variables unnecessarily

Оновлено: 9 лип. 2024 о 15:15
автор: tomaz