Left 4 Dead 2

Left 4 Dead 2

Bots Avoid Mounted Machine Gun's Line of Fire
Visualizzazione di 1-7 elementi su 7
Aggiornamento: 24 dic 2024, 8:33

-Used player_connect_full event to properly check for MGs

Aggiornamento: 25 nov 2024, 15:48

-Fixed bots only going behind the host, should work for other human players now
-Fixed null instance error when a player disconnects while using a machine gun
-Slightly increased distance that bots go behind the machine gunner

Aggiornamento: 16 nov 2024, 14:38

-Fixed error message complaining about info_director not existing on restart
-Used seemingly better method to perform functions on gameplay start

Aggiornamento: 15 nov 2024, 11:11

-Changed "bot-behind" tolerance

Aggiornamento: 15 nov 2024, 10:57

-Removed script from global scope to prevent potential conflicts
-Slight rewrite, now compatible with Left 4 Bots 2
-Script is now only executed if there are any mounted machine guns in the first place
-Added addoninfo.txt

Aggiornamento: 11 lug 2024, 16:37

-Added an extra check to avoid assigning variables unnecessarily

Aggiornamento: 9 lug 2024, 15:15