RimWorld

RimWorld

The Generic Ammo Experience for Combat Extended
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Opdatering: 9. feb. kl. 12:28

Fixed launcher grenade autoloaders not being able to load launcher grenade turrets.

Opdatering: 9. feb. kl. 11:26

Big tweaks to rocketswarm type turrets.

Opdatering: 9. feb. kl. 11:04

Tweaked the stats of the rocketswarm launcher.

Opdatering: 9. feb. kl. 10:34

Carried over some of the stats of Combat Extended Guns weapons to Vanilla Weapons Expanded weapons.
Fixed APCR shells not becoming generic.
Minor polish pass across all patches.

Opdatering: 6. feb. kl. 12:58

Made some small tweaks to the VFE - Pirates patches.

Opdatering: 5. feb. kl. 4:55

Updated the Dead Man's Switch patches.

Opdatering: 4. feb. kl. 12:27

Fixed a small oversight for those that play without the Buffs and Nerfs module.

Opdatering: 3. feb. kl. 2:49

Added a new retexture for the Charge Anti-material Rifle from Combat Extended Guns.

Opdatering: 2. feb. kl. 0:32

Updated some patches for the Weapon Range rebalance mod.

Opdatering: 1. feb. kl. 23:52

Autocannon Fragmentation integration.