RimWorld

RimWorld

ABF: Artificial Beings Framework
Näytetään 11–20 / 22
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Päivitys: 3.7. klo 14.37
tekijältä Killathon

- Artificial animals will now always spawn with every trainable they can unlock already unlocked.
- Artificial animals no longer lose any training.

Päivitys: 2.7. klo 15.01
tekijältä Killathon

- Updated with compatibility for 1.6.
- Too much refactoring of code to for me to keep track of. Or, rather, too much of which happened before I thought that tracking it really would have been a good idea.

Päivitys: 27.4. klo 17.29
tekijältä Killathon

- Only pawns which have a need fulfilled by an item will have float menu options for consuming that item, with respect to artificial needs.

Päivitys: 12.4. klo 9.24
tekijältä Killathon

- DefOfs were added for a first party mod, Mechcloud Chemwalkers.

Päivitys: 10.4. klo 18.02
tekijältä Killathon

- A DefOf was added for a first party mod, Mechcloud Chemwalkers.

Päivitys: 20.1. klo 18.47
tekijältä Killathon

- Trader caravans can now actually sell drones and other pawns that are correctly configured, rather than only using them as guards.

Päivitys: 11.12.2024 klo 9.20
tekijältä Killathon

- Forcibly reminded reprogrammable drones that they should obey their assigned work types immediately after the game is loaded, rather than following vanilla rules until something wants to recache the types.
- Fixed that reprogramming drones would duplicate references to work type defs which had no related work tags or skills (ie. those which should always be available) in the pawn's enabled work types.
- Additonal null-check for work types was added to reduce likelihood of errors during non-play states.

Päivitys: 2.12.2024 klo 9.15
tekijältä Killathon

- Artificial Beings now use mechanoid labels instead of organic labels for their capacities where applicable, assuming a mechanoid label exists.
- Added some DefOfs to support first-party submods.
- Fixed the hediff replacement system to actually do its job correctly instead of trying to replace a hediff with itself for some reason. Now blood rot and paralytic abasia should actually become something more suitable for artificial beings.

Päivitys: 15.11.2024 klo 14.03
tekijältä Killathon

- Even newer preview image/thumbnail courtesy of PlanetSat0rn

Päivitys: 24.10.2024 klo 13.48
tekijältä Killathon

- Updated Russian Translations courtesy of LeonusDH
- New ABF Thumbnail courtesy of PlanetSat0rn
- Custom xml parser for hediffReplacements