Quasimorph
Fight For Universe: Phase Shift
Mostrando 1-10 de 12 aportaciones
< 1  2 >
Actualización: 2 NOV 2024 a las 3:31

  • New feature: 'RewardsRebalance' changes post-mission rewards generation. Stack size per item varies from 10% to 60% for ammo and from 1 item to 20% of max stack for everything else. Quest items aren't affected.

Actualización: 1 NOV 2024 a las 13:23

  • Major feature: 'BetterVestSlotting' allows to put additional item types into vest slots for fast usage: turrets, mines, scanners & etc.

Actualización: 30 OCT 2024 a las 11:52

  • Compatibility update for Quasimorph v0.8 "Unchained Belt" release.

Actualización: 21 JUL 2024 a las 9:13

  • Fix for 'BetterItemUnlocks' to no longer interfere with new game start.

Actualización: 21 JUL 2024 a las 7:36

  • Implemented +/- prefix for data disks (item chips) configs to allow add/remove specific unlock ids.
  • Implemented stacking fallback for auto maps, skulls, quasi-artifacts, turrets, data disks and resurrection kits.
  • Implemented stack fix use option for data disks.

Actualización: 20 JUL 2024 a las 6:11

  • Reworked 'PreciseProduction' feature into 'SmartProduction' feature.

Actualización: 20 JUL 2024 a las 2:57

  • Fixed 'BetterItemUnlocks' feature. Now it properly fetches references, depending on instance (mission or spaceship).

Actualización: 19 JUL 2024 a las 20:06

  • Fixed issue with 'civres_pants' recipe requiring pistol. Happened due to extra space after required items list. Implemented additional parsing line validator.

Actualización: 19 JUL 2024 a las 7:26

  • Implemented 'PreciseProduction' and 'PreciseThreshold' feature parameters.

Actualización: 18 JUL 2024 a las 14:09

  • Minor changes.