Left 4 Dead 2

Left 4 Dead 2

Double Jump
Näytetään 1–5 / 5
Päivitys: 28.11.2024 klo 16.58
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It's been a while since I updated this

- Added performance tracking system (monitoring)
- Improved jump state management with better cleanup routines
- Implemented configurable settings for easy modification (requires some knowledge)
- Health-based jump force scaling. Disabled by default. Gotta change HEALTH_SCALING to true

If you got any breaking changes, just download double_jump.nut
from this github and put into your script folder:
https://github.com/RimunAce/l4d2-double-jump-vscript

Aight. That's it.

Päivitys: 6.7.2024 klo 5.21
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- Properly resets double jump where sometimes it doesn't
- Will now clean up inactive and invalid player's state periodically

Päivitys: 6.7.2024 klo 5.08
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Päivitys: 2.7.2024 klo 16.01
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- Improved visual when double jumping. Thanks to 4512369781

- The double jump delay is now 0.05 seconds.

Päivitys: 1.7.2024 klo 5.17
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